67 lines
1.4 KiB
YAML
67 lines
1.4 KiB
YAML
image: barichello/godot-ci:3.1
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variables:
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EXPORT_NAME: gameoff
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stages:
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- export
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- deploy
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before_script:
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- mkdir -v -p build/linux
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- mkdir -v -p build/windows
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- mkdir -v -p build/mac
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- mkdir -v -p build/web
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linux:
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stage: export
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script:
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- godot -v --export "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/linux
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windows:
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stage: export
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script:
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- godot -v --export "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/windows
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mac:
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stage: export
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script:
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- godot -v --export "Mac OSX" ./build/mac/$EXPORT_NAME.zip
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/mac
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web:
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stage: export
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script:
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- godot -v --export "HTML5" ./build/web/index.html
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artifacts:
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name: $EXPORT_NAME-$CI_JOB_NAME
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paths:
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- build/web
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# Use project root to deploy for the gh-pages branch
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deploy-github-pages:
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stage: deploy
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dependencies:
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- web
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script:
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- git checkout gh-pages
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- rm -f *.md
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- mv build/web/** .
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- git config user.email $GIT_EMAIL
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- git config user.name $GIT_USERNAME
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- git remote add github $REMOTE_URL
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- git add -A
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- 'git commit -m "ci: Deploy GitHub Page $EXPORT_NAME-$CI_JOB_NAME$" -m "Deploy from GitLab pipeline \#$CI_PIPELINE_ID"'
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- git push github gh-pages -f
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