29 lines
1.4 KiB
Markdown
29 lines
1.4 KiB
Markdown
# godot-ci
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Docker image to export Godot Engine games and deploy web exports.
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<img src="https://i.imgur.com/nwZHG4f.png" width=450>
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## Docker Hub
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https://hub.docker.com/r/barichello/godot-ci/
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## How To Use
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A `.gitlab-ci.yml` is included in this project as reference, for live projects using this image check the list below:<br>
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- [Repository example](https://github.com/aBARICHELLO/game-off)
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- [Deployed game example](http://barichello.me/game-off/)
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- [Pipelines running](https://gitlab.com/BARICHELLO/game-off/pipelines)
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You will need the following **Variables** set in GitLab CI/CD panel for this script to work:
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*Access `https://gitlab.com/<username>/<repo-name>/settings/ci_cd` to edit:*
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|Variable|Description|Example|
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| $EXPORT_NAME | Name given to the artifacts generated by godot. | `game-off`
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| $REMOTE_URL | The `git remote` where the web export will be hosted (in this case GitHub), it should contain your [deploy/personal access token](https://github.com/settings/tokens)|`https://<github username>:<deploy token>@github.com/<username>/<repository>.git`
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| $GIT_EMAIL | Git email of the account that will commit to the `gh-pages` branch. | `artur@barichello.me`
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| $GIT_USERNAME | Username of the account that will commit to the `gh-pages` branch. | `abarichello`
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Others variables are set automatically by the `gitlab-runner`, see the documentation for [predefined variables](https://docs.gitlab.com/ee/ci/variables/predefined_variables.html).<br>
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