Import test project as example
TODO: update gitlab-ci template to also use the test-project
This commit is contained in:
104
test-project/export_presets.cfg
Executable file
104
test-project/export_presets.cfg
Executable file
@@ -0,0 +1,104 @@
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[preset.0]
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name="Windows Desktop"
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platform="Windows Desktop"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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[preset.0.options]
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=true
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texture_format/etc2=true
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=true
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custom_template/release=""
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custom_template/debug=""
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application/icon=""
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application/file_version=""
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application/product_version=""
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application/company_name=""
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application/product_name=""
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application/file_description=""
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application/copyright=""
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application/trademarks=""
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[preset.1]
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name="Mac OSX"
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platform="Mac OSX"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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[preset.1.options]
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custom_package/debug=""
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custom_package/release=""
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application/name=""
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application/info="Made with Godot Engine"
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application/icon=""
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application/identifier=""
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application/signature=""
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application/short_version="1.0"
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application/version="1.0"
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application/copyright=""
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display/high_res=true
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texture_format/s3tc=true
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texture_format/etc=true
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texture_format/etc2=true
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[preset.2]
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name="Linux/X11"
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platform="Linux/X11"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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[preset.2.options]
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=true
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texture_format/etc2=true
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=true
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custom_template/release=""
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custom_template/debug=""
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[preset.3]
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name="HTML5"
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platform="HTML5"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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[preset.3.options]
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texture_format/s3tc=true
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texture_format/etc=true
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texture_format/etc2=true
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html/custom_html_shell=""
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html/head_include=""
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custom_template/release=""
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custom_template/debug=""
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