Fix export_templates folder name in Dockerfile and CI scripts (#135)

This commit is contained in:
Hugo Locurcio
2024-02-10 19:39:16 +01:00
committed by GitHub
parent e5670b7ff2
commit 373788c30a
4 changed files with 12 additions and 12 deletions

View File

@@ -20,7 +20,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
@@ -45,7 +45,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Linux Build
run: |
mkdir -v -p build/linux
@@ -70,7 +70,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Web Build
run: |
mkdir -v -p build/web
@@ -103,7 +103,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Mac Build
run: |
mkdir -v -p build/mac

View File

@@ -25,12 +25,12 @@ RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/G
&& wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz \
&& mkdir ~/.cache \
&& mkdir -p ~/.config/godot \
&& mkdir -p ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& ln -s ~/.local/share/godot/templates ~/.local/share/godot/export_templates \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM} /usr/local/bin/godot \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz \
&& mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& mv templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip
ADD getbutler.sh /opt/butler/getbutler.sh

View File

@@ -19,14 +19,14 @@ https://hub.docker.com/r/barichello/godot-ci/
### Mono/C#
To build a Godot project with Mono (C#) enabled, you must do two things for each job:
1. Change the container's `image` tag from `barichello/godot-ci:VERSION` to `barichello/godot-ci:mono-VERSION` in `.gitlab-ci.yml` (Gitlab) or `godot-ci.yml` (Github). (e.g. `barichello/godot-ci:mono-3.2.1`).
2. You will also need to change your "Setup" step's run commands (looks like `run: mv /root/.local ...`) from ending with `...${GODOT_VERSION}.stable` to ending with `...${GODOT_VERSION}.stable.mono`. You will need to do this for both directories in the command.
1. Change the container's `image` tag from `barichello/godot-ci:VERSION` to `barichello/godot-ci:mono-VERSION` in `.gitlab-ci.yml` (Gitlab) or `godot-ci.yml` (Github). (e.g. `barichello/godot-ci:mono-3.2.1`).
2. You will also need to change your "Setup" step's run commands (looks like `run: mv /root/.local ...`) from ending with `...${GODOT_VERSION}.stable` to ending with `...${GODOT_VERSION}.stable.mono`. You will need to do this for both directories in the command.
```bash
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
```
becomes:
```bash
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable.mono ~/.local/share/godot/templates/${GODOT_VERSION}.stable.mono
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable.mono ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable.mono
```
### Android

View File

@@ -35,12 +35,12 @@ RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/m
RUN mkdir ~/.cache \
&& mkdir -p ~/.config/godot \
&& mkdir -p ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${FILENAME_GODOT_PLATFORM} /usr/local/bin/godot \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}/GodotSharp /usr/local/bin/GodotSharp \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz \
&& mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& mv templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip
ADD getbutler.sh /opt/butler/getbutler.sh