Files
nih-plug/xtask/src/main.rs
Robbert van der Helm b0a7b7402e Create a proper macOS bundle
At least, I think that's what this is.
2022-02-16 00:37:12 +01:00

279 lines
10 KiB
Rust

use anyhow::{bail, Context, Result};
use serde::Deserialize;
use std::collections::HashMap;
use std::fs;
use std::path::Path;
use std::process::Command;
const USAGE_STRING: &str =
"Usage: cargo xtask bundle <package> [--release] [--target <triple>] [--bundle-vst3]";
/// Any additional configuration that might be useful for creating plugin bundles, stored as
/// `bundler.toml` alongside the workspace's main `Cargo.toml` file.
type BundlerConfig = HashMap<String, PackageConfig>;
#[derive(Debug, Clone, Deserialize)]
struct PackageConfig {
name: Option<String>,
}
fn main() -> Result<()> {
let project_root = Path::new(env!("CARGO_MANIFEST_DIR"))
.parent()
.context("Could not find project root")?;
std::env::set_current_dir(project_root)
.context("Could not change to project root directory")?;
let mut args = std::env::args().skip(1);
let command = args
.next()
.context(format!("Missing command name\n\n{USAGE_STRING}"))?;
match command.as_str() {
"bundle" => {
let package = args
.next()
.context(format!("Missing package name\n\n{USAGE_STRING}"))?;
let other_args: Vec<_> = args.collect();
bundle(&package, other_args)
}
_ => bail!("Unknown command '{command}'\n\n{USAGE_STRING}"),
}
}
// TODO: The macOS version has not been tested
fn bundle(package: &str, mut args: Vec<String>) -> Result<()> {
let bundle_name = match load_bundler_config()?.and_then(|c| c.get(package).cloned()) {
Some(PackageConfig { name: Some(name) }) => name,
_ => package.to_string(),
};
let mut is_release_build = false;
let mut bundle_vst3 = false;
let mut cross_compile_target: Option<String> = None;
for arg_idx in (0..args.len()).rev() {
let arg = &args[arg_idx];
match arg.as_str() {
"--bundle-vst3" => {
bundle_vst3 = true;
args.remove(arg_idx);
}
"--release" => is_release_build = true,
"--target" => {
// When cross compiling we should generate the correct bundle type
cross_compile_target = Some(
args.get(arg_idx + 1)
.context("Missing cross-compile target")?
.to_owned(),
);
}
arg if arg.starts_with("--target=") => {
cross_compile_target = Some(
arg.strip_prefix("--target=")
.context("Missing cross-compile target")?
.to_owned(),
);
}
_ => (),
}
}
let status = Command::new("cargo")
.arg("build")
.arg("-p")
.arg(package)
.args(args)
.status()
.context(format!("Could not call cargo to build {package}"))?;
if !status.success() {
bail!("Could not build {}", package);
}
let lib_path = Path::new(target_base(cross_compile_target.as_deref())?)
.join(if is_release_build { "release" } else { "debug" })
.join(library_basename(package, cross_compile_target.as_deref())?);
if !lib_path.exists() {
bail!("Could not find built library at '{}'", lib_path.display());
}
eprintln!();
if bundle_vst3 {
let vst3_lib_path = Path::new("target").join(vst3_bundle_library_name(
&bundle_name,
cross_compile_target.as_deref(),
)?);
let vst3_bundle_home = vst3_lib_path
.parent()
.unwrap()
.parent()
.unwrap()
.parent()
.unwrap();
fs::create_dir_all(vst3_lib_path.parent().unwrap())
.context("Could not create bundle directory")?;
fs::copy(&lib_path, &vst3_lib_path).context("Could not copy library to bundle")?;
maybe_create_macos_vst3_bundle(package, cross_compile_target.as_deref())?;
eprintln!("Created a VST3 bundle at '{}'", vst3_bundle_home.display());
} else {
eprintln!("Not creating any plugin bundles")
}
Ok(())
}
/// Load the `bundler.toml` file, if it exists. If it does exist but it cannot be parsed, then this
/// will return an error.
fn load_bundler_config() -> Result<Option<BundlerConfig>> {
// We're already in the project root
let bundler_config_path = Path::new("bundler.toml");
if !bundler_config_path.exists() {
return Ok(None);
}
let result = toml::from_str(
&fs::read_to_string(&bundler_config_path)
.with_context(|| format!("Could not read '{}'", bundler_config_path.display()))?,
)
.with_context(|| format!("Could not parse '{}'", bundler_config_path.display()))?;
Ok(Some(result))
}
fn target_base(cross_compile_target: Option<&str>) -> Result<&'static str> {
match cross_compile_target {
Some("x86_64-unknown-linux-gnu") => Ok("target/x86_64-unknown-linux-gnu"),
Some("x86_64-pc-windows-gnu") => Ok("target/x86_64-pc-windows-gnu"),
Some("x86_64-apple-darwin") => Ok("target/x86_64-apple-darwin"),
Some(target) => bail!("Unhandled cross-compilation target: {}", target),
None => Ok("target"),
}
}
fn library_basename(package: &str, cross_compile_target: Option<&str>) -> Result<String> {
fn library_basename_linux(package: &str) -> String {
format!("lib{package}.so")
}
fn library_basename_macos(package: &str) -> String {
format!("lib{package}.dylib")
}
fn library_basename_windows(package: &str) -> String {
format!("{package}.dll")
}
match cross_compile_target {
Some("x86_64-unknown-linux-gnu") => Ok(library_basename_linux(package)),
Some("x86_64-apple-darwin") => Ok(library_basename_macos(package)),
Some("x86_64-pc-windows-gnu") => Ok(library_basename_windows(package)),
Some(target) => bail!("Unhandled cross-compilation target: {}", target),
None => {
#[cfg(target_os = "linux")]
return Ok(library_basename_linux(package));
#[cfg(target_os = "macos")]
return Ok(library_basename_macos(package));
#[cfg(target_os = "windows")]
return Ok(library_basename_windows(package));
}
}
}
// See https://developer.steinberg.help/display/VST/Plug-in+Format+Structure
fn vst3_bundle_library_name(package: &str, cross_compile_target: Option<&str>) -> Result<String> {
fn vst3_bundle_library_name_linux_x86_64(package: &str) -> String {
format!("{package}.vst3/Contents/x86_64-linux/{package}.so")
}
#[allow(dead_code)]
fn vst3_bundle_library_name_linux_x86(package: &str) -> String {
format!("{package}.vst3/Contents/i386-linux/{package}.so")
}
// TODO: This should be a Mach-O bundle, not sure how that works
fn vst3_bundle_library_name_macos(package: &str) -> String {
format!("{package}.vst3/Contents/MacOS/{package}")
}
fn vst3_bundle_library_name_windows_x86_64(package: &str) -> String {
format!("{package}.vst3/Contents/x86_64-win/{package}.vst3")
}
#[allow(dead_code)]
fn vst3_bundle_library_name_windows_x86(package: &str) -> String {
format!("{package}.vst3/Contents/x86-win/{package}.vst3")
}
match cross_compile_target {
Some("x86_64-unknown-linux-gnu") => Ok(vst3_bundle_library_name_linux_x86_64(package)),
Some("x86_64-apple-darwin") => Ok(vst3_bundle_library_name_macos(package)),
Some("x86_64-pc-windows-gnu") => Ok(vst3_bundle_library_name_windows_x86_64(package)),
Some(target) => bail!("Unhandled cross-compilation target: {}", target),
None => {
#[cfg(all(target_os = "linux", target_arch = "x86_64"))]
return Ok(vst3_bundle_library_name_linux_x86_64(package));
#[cfg(all(target_os = "linux", target_arch = "x86"))]
return Ok(vst3_bundle_library_name_linux_x86(package));
#[cfg(target_os = "macos")]
return Ok(vst3_bundle_library_name_macos(package));
#[cfg(all(target_os = "windows", target_arch = "x86_64"))]
return Ok(vst3_bundle_library_name_windows_x86_64(package));
#[cfg(all(target_os = "windows", target_arch = "x86"))]
return Ok(vst3_bundle_library_name_windows_x86(package));
}
}
}
/// If compiling for macOS, create all of the bundl-y stuff Steinberg and Apple require you to have.
fn maybe_create_macos_vst3_bundle(package: &str, cross_compile_target: Option<&str>) -> Result<()> {
match cross_compile_target {
Some("x86_64-apple-darwin") => (),
Some(_) => return Ok(()),
#[cfg(target_os = "macos")]
_ => (),
#[cfg(not(target_os = "macos"))]
_ => return Ok(()),
}
// TODO: May want to add bundler.toml fields for the identifier, version and signature at some
// point.
fs::write(
format!("target/{}.vst3/Contents/PkgInfo", package),
"BNDL????",
)
.context("Could not create PkgInfo file")?;
fs::write(
format!("target/{}.vst3/Contents/Info.plist", package),
format!(r#"<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist>
<dict>
<key>CFBundleExecutable</key>
<string>{package}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.nih-plug.{package}</string>
<key>CFBundleName</key>
<string>{package}</string>
<key>CFBundleDisplayName</key>
<string>{package}</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>NSHumanReadableCopyright</key>
<string></string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
"#),
)
.context("Could not create Info.plist file")?;
Ok(())
}