mirror of
https://github.com/robbert-vdh/nih-plug.git
synced 2026-07-01 02:36:54 +00:00
From a 'buffer glitch' point of view the old behavior made a lot of sense, but it wasn't as musical.
242 lines
8.3 KiB
Rust
242 lines
8.3 KiB
Rust
// Buffr Glitch: a MIDI-controlled buffer repeater
|
|
// Copyright (C) 2022-2023 Robbert van der Helm
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
use nih_plug::prelude::*;
|
|
use std::sync::Arc;
|
|
|
|
mod buffer;
|
|
|
|
/// The maximum number of octaves the sample can be pitched down. This is used in calculating the
|
|
/// recording buffer's size.
|
|
pub const MAX_OCTAVE_SHIFT: u32 = 2;
|
|
|
|
struct BuffrGlitch {
|
|
params: Arc<BuffrGlitchParams>,
|
|
|
|
sample_rate: f32,
|
|
/// The ring buffer samples are recorded to and played back from when a key is held down.
|
|
buffer: buffer::RingBuffer,
|
|
|
|
/// The MIDI note ID of the last note, if a note pas pressed.
|
|
//
|
|
// TODO: Add polyphony support, this is just a quick proof of concept.
|
|
midi_note_id: Option<u8>,
|
|
}
|
|
|
|
#[derive(Params)]
|
|
struct BuffrGlitchParams {
|
|
// FIXME: Add normalization back in, it doesn't work anymore so it's been removed to avoid causing confusion
|
|
// /// Controls whether and how grains are normalization.
|
|
// #[id = "normalization_mode"]
|
|
// normalization_mode: EnumParam<NormalizationMode>,
|
|
/// From 0 to 1, how much of the dry signal to mix in. This defaults to 1 but it can be turned
|
|
/// down to use Buffr Glitch as more of a synth.
|
|
#[id = "dry_mix"]
|
|
dry_level: FloatParam,
|
|
|
|
/// The number of octaves the input signal should be increased or decreased by. Useful to allow
|
|
/// larger grain sizes.
|
|
#[id = "octave_shift"]
|
|
octave_shift: IntParam,
|
|
}
|
|
|
|
/// Controls how grains are normalized.
|
|
#[derive(Enum, Debug, PartialEq, Eq)]
|
|
pub enum NormalizationMode {
|
|
/// Don't normalize at all
|
|
#[id = "none"]
|
|
None,
|
|
/// Automatically normalize based on the recording buffer's RMS value.
|
|
#[id = "auto"]
|
|
Auto,
|
|
// TODO: Explicit RMS target
|
|
}
|
|
|
|
impl Default for BuffrGlitch {
|
|
fn default() -> Self {
|
|
Self {
|
|
params: Arc::new(BuffrGlitchParams::default()),
|
|
|
|
sample_rate: 1.0,
|
|
buffer: buffer::RingBuffer::default(),
|
|
|
|
midi_note_id: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Default for BuffrGlitchParams {
|
|
fn default() -> Self {
|
|
Self {
|
|
// normalization_mode: EnumParam::new("Normalization", NormalizationMode::Auto),
|
|
dry_level: FloatParam::new(
|
|
"Dry Level",
|
|
1.0,
|
|
FloatRange::Skewed {
|
|
min: 0.0,
|
|
max: 1.0,
|
|
factor: FloatRange::gain_skew_factor(util::MINUS_INFINITY_DB, 0.0),
|
|
},
|
|
)
|
|
.with_smoother(SmoothingStyle::Exponential(10.0))
|
|
.with_unit(" dB")
|
|
.with_value_to_string(formatters::v2s_f32_gain_to_db(1))
|
|
.with_string_to_value(formatters::s2v_f32_gain_to_db()),
|
|
|
|
octave_shift: IntParam::new(
|
|
"Octave Shift",
|
|
0,
|
|
IntRange::Linear {
|
|
min: -(MAX_OCTAVE_SHIFT as i32),
|
|
max: MAX_OCTAVE_SHIFT as i32,
|
|
},
|
|
),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Plugin for BuffrGlitch {
|
|
const NAME: &'static str = "Buffr Glitch";
|
|
const VENDOR: &'static str = "Robbert van der Helm";
|
|
const URL: &'static str = env!("CARGO_PKG_HOMEPAGE");
|
|
const EMAIL: &'static str = "mail@robbertvanderhelm.nl";
|
|
|
|
const VERSION: &'static str = env!("CARGO_PKG_VERSION");
|
|
|
|
const DEFAULT_INPUT_CHANNELS: u32 = 2;
|
|
const DEFAULT_OUTPUT_CHANNELS: u32 = 2;
|
|
|
|
const MIDI_INPUT: MidiConfig = MidiConfig::Basic;
|
|
|
|
type BackgroundTask = ();
|
|
|
|
fn params(&self) -> Arc<dyn Params> {
|
|
self.params.clone()
|
|
}
|
|
|
|
fn accepts_bus_config(&self, config: &BusConfig) -> bool {
|
|
config.num_input_channels == config.num_output_channels && config.num_input_channels > 0
|
|
}
|
|
|
|
fn initialize(
|
|
&mut self,
|
|
bus_config: &BusConfig,
|
|
buffer_config: &BufferConfig,
|
|
_context: &mut impl InitContext<Self>,
|
|
) -> bool {
|
|
self.sample_rate = buffer_config.sample_rate;
|
|
self.buffer.resize(
|
|
bus_config.num_input_channels as usize,
|
|
buffer_config.sample_rate,
|
|
);
|
|
|
|
true
|
|
}
|
|
|
|
fn reset(&mut self) {
|
|
self.buffer.reset();
|
|
self.midi_note_id = None;
|
|
}
|
|
|
|
fn process(
|
|
&mut self,
|
|
buffer: &mut Buffer,
|
|
_aux: &mut AuxiliaryBuffers,
|
|
context: &mut impl ProcessContext<Self>,
|
|
) -> ProcessStatus {
|
|
let mut next_event = context.next_event();
|
|
|
|
for (sample_idx, channel_samples) in buffer.iter_samples().enumerate() {
|
|
let dry_amount = self.params.dry_level.smoothed.next();
|
|
|
|
// TODO: Split blocks based on events when adding polyphony, this is just a simple proof
|
|
// of concept
|
|
while let Some(event) = next_event {
|
|
if event.timing() > sample_idx as u32 {
|
|
break;
|
|
}
|
|
|
|
match event {
|
|
NoteEvent::NoteOn { note, .. } => {
|
|
// We don't keep a stack of notes right now. At some point we'll want to
|
|
// make this polyphonic anyways.
|
|
// TOOD: Also add an option to use velocity or poly pressure
|
|
self.midi_note_id = Some(note);
|
|
|
|
// We'll copy audio to the playback buffer to match the pitch of the note
|
|
// that was just played. The octave shift parameter makes it possible to get
|
|
// larger window sizes.
|
|
let note_frequency = util::midi_note_to_freq(note)
|
|
* 2.0f32.powi(self.params.octave_shift.value());
|
|
self.buffer.prepare_playback(note_frequency);
|
|
}
|
|
NoteEvent::NoteOff { note, .. } if self.midi_note_id == Some(note) => {
|
|
// A NoteOff for the currently playing note immediately ends playback
|
|
self.midi_note_id = None;
|
|
}
|
|
_ => (),
|
|
}
|
|
|
|
next_event = context.next_event();
|
|
}
|
|
|
|
// When a note is being held, we'll replace the input audio with the looping contents of
|
|
// the playback buffer
|
|
// TODO: At some point also handle polyphony here
|
|
if self.midi_note_id.is_some() {
|
|
for (channel_idx, sample) in channel_samples.into_iter().enumerate() {
|
|
// This will start recording on the first iteration, and then loop the recorded
|
|
// buffer afterwards
|
|
*sample = self.buffer.next_sample(
|
|
channel_idx,
|
|
*sample,
|
|
// FIXME: This has temporarily been removed, and `NormalizationMode::Auto`
|
|
// doesn't do anything right now
|
|
// self.params.normalization_mode.value(),
|
|
NormalizationMode::Auto,
|
|
);
|
|
}
|
|
} else {
|
|
for sample in channel_samples.into_iter() {
|
|
*sample *= dry_amount;
|
|
}
|
|
}
|
|
}
|
|
|
|
ProcessStatus::Normal
|
|
}
|
|
}
|
|
|
|
impl ClapPlugin for BuffrGlitch {
|
|
const CLAP_ID: &'static str = "nl.robbertvanderhelm.buffr-glitch";
|
|
const CLAP_DESCRIPTION: Option<&'static str> = Some("MIDI-controller buffer repeat");
|
|
const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
|
|
const CLAP_SUPPORT_URL: Option<&'static str> = None;
|
|
const CLAP_FEATURES: &'static [ClapFeature] = &[
|
|
ClapFeature::AudioEffect,
|
|
ClapFeature::Stereo,
|
|
ClapFeature::Glitch,
|
|
];
|
|
}
|
|
|
|
impl Vst3Plugin for BuffrGlitch {
|
|
const VST3_CLASS_ID: [u8; 16] = *b"BuffrGlitch.RvdH";
|
|
const VST3_CATEGORIES: &'static str = "Fx";
|
|
}
|
|
|
|
nih_export_clap!(BuffrGlitch);
|
|
nih_export_vst3!(BuffrGlitch);
|