mirror of
https://github.com/robbert-vdh/nih-plug.git
synced 2026-07-01 02:36:54 +00:00
add "bring your own gui" example plugins
This commit is contained in:
22
plugins/examples/byo_gui_gl/Cargo.toml
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22
plugins/examples/byo_gui_gl/Cargo.toml
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@@ -0,0 +1,22 @@
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[package]
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name = "byo_gui_gl"
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version = "0.1.0"
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edition = "2021"
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authors = ["Billy Messenger <60663878+BillyDM@users.noreply.github.com>"]
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license = "ISC"
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description = "A simple example plugin with a raw OpenGL context for rendering"
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[lib]
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# The `lib` artifact is needed for the standalone target
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crate-type = ["cdylib", "lib"]
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[dependencies]
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nih_plug = { path = "../../../", features = ["assert_process_allocs", "standalone"] }
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baseview = { git = "https://github.com/RustAudio/baseview.git", rev = "9a0b42c09d712777b2edb4c5e0cb6baf21e988f0", features = ["opengl"] }
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raw-window-handle = "0.5"
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glow = "0.16"
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crossbeam = "0.8"
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atomic_float = "0.1"
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# To make the state persistable
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serde = { version = "1.0", features = ["derive"] }
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553
plugins/examples/byo_gui_gl/src/lib.rs
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553
plugins/examples/byo_gui_gl/src/lib.rs
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@@ -0,0 +1,553 @@
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//! This plugin demonstrates how to "bring your own GUI toolkit" using a raw OpenGL context.
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use baseview::{gl::GlConfig, WindowHandle, WindowOpenOptions, WindowScalePolicy};
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use crossbeam::atomic::AtomicCell;
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use nih_plug::params::persist::PersistentField;
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use nih_plug::prelude::*;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
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use serde::{Deserialize, Serialize};
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use std::sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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};
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/// The time it takes for the peak meter to decay by 12 dB after switching to complete silence.
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const PEAK_METER_DECAY_MS: f64 = 150.0;
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pub struct CustomGlWindow {
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gui_context: Arc<dyn GuiContext>,
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gl: Arc<glow::Context>,
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vertex_array: glow::NativeVertexArray,
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program: glow::NativeProgram,
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#[allow(unused)]
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params: Arc<MyPluginParams>,
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#[allow(unused)]
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peak_meter: Arc<AtomicF32>,
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}
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impl Drop for CustomGlWindow {
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fn drop(&mut self) {
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use glow::HasContext as _;
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unsafe {
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self.gl.delete_program(self.program);
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self.gl.delete_vertex_array(self.vertex_array);
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}
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}
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}
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impl CustomGlWindow {
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fn new(
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window: &mut baseview::Window<'_>,
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gui_context: Arc<dyn GuiContext>,
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params: Arc<MyPluginParams>,
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peak_meter: Arc<AtomicF32>,
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_scaling_factor: f32,
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) -> Self {
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use glow::HasContext as _;
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// TODO: Return an error instead of panicking once baseview gets thats
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// ability.
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let gl_context = window
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.gl_context()
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.expect("failed to get baseview gl context");
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let (gl, vertex_array, program) = unsafe {
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gl_context.make_current();
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#[allow(clippy::arc_with_non_send_sync)]
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let gl = Arc::new(glow::Context::from_loader_function(|s| {
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gl_context.get_proc_address(s)
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}));
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let vertex_array = gl
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.create_vertex_array()
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.expect("Cannot create vertex array");
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gl.bind_vertex_array(Some(vertex_array));
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let program = gl.create_program().expect("Cannot create program");
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let (vertex_shader_source, fragment_shader_source) = (
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r#"const vec2 verts[3] = vec2[3](
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vec2(0.5f, 1.0f),
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vec2(0.0f, 0.0f),
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vec2(1.0f, 0.0f)
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);
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out vec2 vert;
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void main() {
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vert = verts[gl_VertexID];
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gl_Position = vec4(vert - 0.5, 0.0, 1.0);
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}"#,
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r#"precision mediump float;
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in vec2 vert;
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out vec4 color;
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void main() {
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color = vec4(vert, 0.5, 1.0);
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}"#,
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);
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let shader_sources = [
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(glow::VERTEX_SHADER, vertex_shader_source),
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(glow::FRAGMENT_SHADER, fragment_shader_source),
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];
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let mut shaders = Vec::with_capacity(shader_sources.len());
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for (shader_type, shader_source) in shader_sources.iter() {
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let shader = gl
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.create_shader(*shader_type)
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.expect("Cannot create shader");
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gl.shader_source(shader, &format!("{}\n{}", "#version 130", shader_source));
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gl.compile_shader(shader);
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if !gl.get_shader_compile_status(shader) {
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panic!("{}", gl.get_shader_info_log(shader));
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}
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gl.attach_shader(program, shader);
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shaders.push(shader);
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}
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gl.link_program(program);
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if !gl.get_program_link_status(program) {
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panic!("{}", gl.get_program_info_log(program));
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}
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for shader in shaders {
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gl.detach_shader(program, shader);
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gl.delete_shader(shader);
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}
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gl.use_program(Some(program));
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gl_context.make_not_current();
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(gl, vertex_array, program)
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};
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Self {
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gui_context,
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gl,
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vertex_array,
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program,
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params,
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peak_meter,
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}
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}
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}
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impl baseview::WindowHandler for CustomGlWindow {
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fn on_frame(&mut self, window: &mut baseview::Window) {
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use glow::HasContext as _;
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// Do rendering here.
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let (_width, _height) = self.params.editor_state.size();
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let gl_context = window
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.gl_context()
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.expect("failed to get baseview gl context");
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unsafe {
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gl_context.make_current();
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self.gl.clear_color(0.05, 0.05, 0.05, 1.0);
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self.gl.clear(glow::COLOR_BUFFER_BIT);
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self.gl.draw_arrays(glow::TRIANGLES, 0, 3);
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gl_context.swap_buffers();
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gl_context.make_not_current();
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}
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}
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fn on_event(
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&mut self,
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_window: &mut baseview::Window,
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event: baseview::Event,
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) -> baseview::EventStatus {
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// Use this to set parameter values.
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let _param_setter = ParamSetter::new(self.gui_context.as_ref());
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match &event {
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// Do event processing here.
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baseview::Event::Window(event) => match event {
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baseview::WindowEvent::Resized(window_info) => {
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self.params.editor_state.size.store((
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window_info.logical_size().width.round() as u32,
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window_info.logical_size().height.round() as u32,
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));
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}
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_ => {}
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},
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_ => {}
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}
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baseview::EventStatus::Captured
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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pub struct CustomGlEditorState {
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/// The window's size in logical pixels before applying `scale_factor`.
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#[serde(with = "nih_plug::params::persist::serialize_atomic_cell")]
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size: AtomicCell<(u32, u32)>,
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/// Whether the editor's window is currently open.
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#[serde(skip)]
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open: AtomicBool,
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}
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impl CustomGlEditorState {
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pub fn from_size(size: (u32, u32)) -> Arc<Self> {
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Arc::new(Self {
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size: AtomicCell::new(size),
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open: AtomicBool::new(false),
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})
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}
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/// Returns a `(width, height)` pair for the current size of the GUI in logical pixels.
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pub fn size(&self) -> (u32, u32) {
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self.size.load()
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}
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/// Whether the GUI is currently visible.
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// Called `is_open()` instead of `open()` to avoid the ambiguity.
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pub fn is_open(&self) -> bool {
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self.open.load(Ordering::Acquire)
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}
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}
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impl<'a> PersistentField<'a, CustomGlEditorState> for Arc<CustomGlEditorState> {
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fn set(&self, new_value: CustomGlEditorState) {
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self.size.store(new_value.size.load());
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}
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fn map<F, R>(&self, f: F) -> R
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where
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F: Fn(&CustomGlEditorState) -> R,
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{
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f(self)
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}
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}
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pub struct CustomGlEditor {
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params: Arc<MyPluginParams>,
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peak_meter: Arc<AtomicF32>,
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/// The scaling factor reported by the host, if any. On macOS this will never be set and we
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/// should use the system scaling factor instead.
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scaling_factor: AtomicCell<Option<f32>>,
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}
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impl Editor for CustomGlEditor {
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fn spawn(
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&self,
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parent: ParentWindowHandle,
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context: Arc<dyn GuiContext>,
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) -> Box<dyn std::any::Any + Send> {
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let (unscaled_width, unscaled_height) = self.params.editor_state.size();
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let scaling_factor = self.scaling_factor.load();
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let gui_context = Arc::clone(&context);
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let params = Arc::clone(&self.params);
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let peak_meter = Arc::clone(&self.peak_meter);
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let window = baseview::Window::open_parented(
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&ParentWindowHandleAdapter(parent),
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WindowOpenOptions {
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title: String::from("OpenGL Window"),
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// Baseview should be doing the DPI scaling for us
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size: baseview::Size::new(unscaled_width as f64, unscaled_height as f64),
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// NOTE: For some reason passing 1.0 here causes the UI to be scaled on macOS but
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// not the mouse events.
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scale: scaling_factor
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.map(|factor| WindowScalePolicy::ScaleFactor(factor as f64))
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.unwrap_or(WindowScalePolicy::SystemScaleFactor),
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gl_config: Some(GlConfig {
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version: (3, 2),
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red_bits: 8,
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blue_bits: 8,
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green_bits: 8,
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alpha_bits: 8,
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depth_bits: 24,
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stencil_bits: 8,
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samples: None,
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srgb: true,
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double_buffer: true,
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vsync: false,
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..Default::default()
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}),
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},
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move |window: &mut baseview::Window<'_>| -> CustomGlWindow {
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CustomGlWindow::new(
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window,
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gui_context,
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params,
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peak_meter,
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scaling_factor.unwrap_or(1.0),
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)
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},
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);
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self.params.editor_state.open.store(true, Ordering::Release);
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Box::new(CustomGlEditorHandle {
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state: self.params.editor_state.clone(),
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window,
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})
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}
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fn size(&self) -> (u32, u32) {
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self.params.editor_state.size()
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}
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fn set_scale_factor(&self, factor: f32) -> bool {
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// If the editor is currently open then the host must not change the current HiDPI scale as
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// we don't have a way to handle that. Ableton Live does this.
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if self.params.editor_state.is_open() {
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return false;
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}
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self.scaling_factor.store(Some(factor));
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true
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}
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fn param_value_changed(&self, _id: &str, _normalized_value: f32) {
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// As mentioned above, for now we'll always force a redraw to allow meter widgets to work
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// correctly. In the future we can use an `Arc<AtomicBool>` and only force a redraw when
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// that boolean is set.
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}
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fn param_modulation_changed(&self, _id: &str, _modulation_offset: f32) {}
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fn param_values_changed(&self) {
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// Same
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}
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}
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/// The window handle used for [`EguiEditor`].
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struct CustomGlEditorHandle {
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state: Arc<CustomGlEditorState>,
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window: WindowHandle,
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}
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/// The window handle enum stored within 'WindowHandle' contains raw pointers. Is there a way around
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/// having this requirement?
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unsafe impl Send for CustomGlEditorHandle {}
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impl Drop for CustomGlEditorHandle {
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fn drop(&mut self) {
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self.state.open.store(false, Ordering::Release);
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// XXX: This should automatically happen when the handle gets dropped, but apparently not
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self.window.close();
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}
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}
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/// This version of `baseview` uses a different version of `raw_window_handle than NIH-plug, so we
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/// need to adapt it ourselves.
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struct ParentWindowHandleAdapter(nih_plug::editor::ParentWindowHandle);
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unsafe impl HasRawWindowHandle for ParentWindowHandleAdapter {
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fn raw_window_handle(&self) -> RawWindowHandle {
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match self.0 {
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ParentWindowHandle::X11Window(window) => {
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let mut handle = raw_window_handle::XcbWindowHandle::empty();
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handle.window = window;
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RawWindowHandle::Xcb(handle)
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}
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ParentWindowHandle::AppKitNsView(ns_view) => {
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let mut handle = raw_window_handle::AppKitWindowHandle::empty();
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handle.ns_view = ns_view;
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RawWindowHandle::AppKit(handle)
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}
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ParentWindowHandle::Win32Hwnd(hwnd) => {
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let mut handle = raw_window_handle::Win32WindowHandle::empty();
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handle.hwnd = hwnd;
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RawWindowHandle::Win32(handle)
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}
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}
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}
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}
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/// This is mostly identical to the gain example, minus some fluff, and with a GUI.
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pub struct MyPlugin {
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params: Arc<MyPluginParams>,
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/// Needed to normalize the peak meter's response based on the sample rate.
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peak_meter_decay_weight: f32,
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/// The current data for the peak meter. This is stored as an [`Arc`] so we can share it between
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/// the GUI and the audio processing parts. If you have more state to share, then it's a good
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/// idea to put all of that in a struct behind a single `Arc`.
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///
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/// This is stored as voltage gain.
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peak_meter: Arc<AtomicF32>,
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}
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#[derive(Params)]
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pub struct MyPluginParams {
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/// The editor state, saved together with the parameter state so the custom scaling can be
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/// restored.
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#[persist = "editor-state"]
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editor_state: Arc<CustomGlEditorState>,
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#[id = "gain"]
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pub gain: FloatParam,
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||||
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#[id = "foobar"]
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pub some_int: IntParam,
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}
|
||||
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impl Default for MyPlugin {
|
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fn default() -> Self {
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||||
Self {
|
||||
params: Arc::new(MyPluginParams::default()),
|
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|
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peak_meter_decay_weight: 1.0,
|
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peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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impl Default for MyPluginParams {
|
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fn default() -> Self {
|
||||
Self {
|
||||
editor_state: CustomGlEditorState::from_size((400, 300)),
|
||||
|
||||
// See the main gain example for more details
|
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gain: FloatParam::new(
|
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"Gain",
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||||
util::db_to_gain(0.0),
|
||||
FloatRange::Skewed {
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min: util::db_to_gain(-30.0),
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max: util::db_to_gain(30.0),
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factor: FloatRange::gain_skew_factor(-30.0, 30.0),
|
||||
},
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||||
)
|
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.with_smoother(SmoothingStyle::Logarithmic(50.0))
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.with_unit(" dB")
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||||
.with_value_to_string(formatters::v2s_f32_gain_to_db(2))
|
||||
.with_string_to_value(formatters::s2v_f32_gain_to_db()),
|
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some_int: IntParam::new("Something", 3, IntRange::Linear { min: 0, max: 3 }),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Plugin for MyPlugin {
|
||||
const NAME: &'static str = "BYO GUI Example (OpenGL)";
|
||||
const VENDOR: &'static str = "Moist Plugins GmbH";
|
||||
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
|
||||
const EMAIL: &'static str = "info@example.com";
|
||||
|
||||
const VERSION: &'static str = env!("CARGO_PKG_VERSION");
|
||||
|
||||
const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(2),
|
||||
main_output_channels: NonZeroU32::new(2),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(1),
|
||||
main_output_channels: NonZeroU32::new(1),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
];
|
||||
|
||||
const SAMPLE_ACCURATE_AUTOMATION: bool = true;
|
||||
|
||||
type SysExMessage = ();
|
||||
type BackgroundTask = ();
|
||||
|
||||
fn params(&self) -> Arc<dyn Params> {
|
||||
self.params.clone()
|
||||
}
|
||||
|
||||
fn editor(&mut self, _async_executor: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
|
||||
Some(Box::new(CustomGlEditor {
|
||||
params: Arc::clone(&self.params),
|
||||
peak_meter: Arc::clone(&self.peak_meter),
|
||||
|
||||
// TODO: We can't get the size of the window when baseview does its own scaling, so if the
|
||||
// host does not set a scale factor on Windows or Linux we should just use a factor of
|
||||
// 1. That may make the GUI tiny but it also prevents it from getting cut off.
|
||||
#[cfg(target_os = "macos")]
|
||||
scaling_factor: AtomicCell::new(None),
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
scaling_factor: AtomicCell::new(Some(1.0)),
|
||||
}))
|
||||
}
|
||||
|
||||
fn initialize(
|
||||
&mut self,
|
||||
_audio_io_layout: &AudioIOLayout,
|
||||
buffer_config: &BufferConfig,
|
||||
_context: &mut impl InitContext<Self>,
|
||||
) -> bool {
|
||||
// After `PEAK_METER_DECAY_MS` milliseconds of pure silence, the peak meter's value should
|
||||
// have dropped by 12 dB
|
||||
self.peak_meter_decay_weight = 0.25f64
|
||||
.powf((buffer_config.sample_rate as f64 * PEAK_METER_DECAY_MS / 1000.0).recip())
|
||||
as f32;
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn process(
|
||||
&mut self,
|
||||
buffer: &mut Buffer,
|
||||
_aux: &mut AuxiliaryBuffers,
|
||||
_context: &mut impl ProcessContext<Self>,
|
||||
) -> ProcessStatus {
|
||||
for channel_samples in buffer.iter_samples() {
|
||||
let mut amplitude = 0.0;
|
||||
let num_samples = channel_samples.len();
|
||||
|
||||
let gain = self.params.gain.smoothed.next();
|
||||
for sample in channel_samples {
|
||||
*sample *= gain;
|
||||
amplitude += *sample;
|
||||
}
|
||||
|
||||
// To save resources, a plugin can (and probably should!) only perform expensive
|
||||
// calculations that are only displayed on the GUI while the GUI is open
|
||||
if self.params.editor_state.is_open() {
|
||||
amplitude = (amplitude / num_samples as f32).abs();
|
||||
let current_peak_meter = self.peak_meter.load(std::sync::atomic::Ordering::Relaxed);
|
||||
let new_peak_meter = if amplitude > current_peak_meter {
|
||||
amplitude
|
||||
} else {
|
||||
current_peak_meter * self.peak_meter_decay_weight
|
||||
+ amplitude * (1.0 - self.peak_meter_decay_weight)
|
||||
};
|
||||
|
||||
self.peak_meter
|
||||
.store(new_peak_meter, std::sync::atomic::Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
ProcessStatus::Normal
|
||||
}
|
||||
}
|
||||
|
||||
impl ClapPlugin for MyPlugin {
|
||||
const CLAP_ID: &'static str = "com.moist-plugins-gmbh.byo-gui-gl";
|
||||
const CLAP_DESCRIPTION: Option<&'static str> =
|
||||
Some("A simple example plugin with a raw OpenGL context for rendering");
|
||||
const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
|
||||
const CLAP_SUPPORT_URL: Option<&'static str> = None;
|
||||
const CLAP_FEATURES: &'static [ClapFeature] = &[
|
||||
ClapFeature::AudioEffect,
|
||||
ClapFeature::Stereo,
|
||||
ClapFeature::Mono,
|
||||
ClapFeature::Utility,
|
||||
];
|
||||
}
|
||||
|
||||
impl Vst3Plugin for MyPlugin {
|
||||
const VST3_CLASS_ID: [u8; 16] = *b"ByoGuiOpenGLWooo";
|
||||
const VST3_SUBCATEGORIES: &'static [Vst3SubCategory] =
|
||||
&[Vst3SubCategory::Fx, Vst3SubCategory::Tools];
|
||||
}
|
||||
|
||||
nih_export_clap!(MyPlugin);
|
||||
nih_export_vst3!(MyPlugin);
|
||||
7
plugins/examples/byo_gui_gl/src/main.rs
Normal file
7
plugins/examples/byo_gui_gl/src/main.rs
Normal file
@@ -0,0 +1,7 @@
|
||||
use nih_plug::prelude::*;
|
||||
|
||||
use byo_gui_gl::MyPlugin;
|
||||
|
||||
fn main() {
|
||||
nih_export_standalone::<MyPlugin>();
|
||||
}
|
||||
23
plugins/examples/byo_gui_softbuffer/Cargo.toml
Normal file
23
plugins/examples/byo_gui_softbuffer/Cargo.toml
Normal file
@@ -0,0 +1,23 @@
|
||||
[package]
|
||||
name = "byo_gui_softbuffer"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
authors = ["Billy Messenger <60663878+BillyDM@users.noreply.github.com>"]
|
||||
license = "ISC"
|
||||
|
||||
description = "A simple example plugin with a raw Softbuffer context for rendering"
|
||||
|
||||
[lib]
|
||||
# The `lib` artifact is needed for the standalone target
|
||||
crate-type = ["cdylib", "lib"]
|
||||
|
||||
[dependencies]
|
||||
nih_plug = { path = "../../../", features = ["assert_process_allocs", "standalone"] }
|
||||
baseview = { git = "https://github.com/RustAudio/baseview.git", rev = "9a0b42c09d712777b2edb4c5e0cb6baf21e988f0" }
|
||||
softbuffer = { version = "0.4.6", default-features = false, features = ["kms", "x11"]}
|
||||
raw-window-handle = "0.5"
|
||||
raw-window-handle-06 = { package = "raw-window-handle", version = "0.6" }
|
||||
crossbeam = "0.8"
|
||||
atomic_float = "0.1"
|
||||
# To make the state persistable
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
585
plugins/examples/byo_gui_softbuffer/src/lib.rs
Normal file
585
plugins/examples/byo_gui_softbuffer/src/lib.rs
Normal file
@@ -0,0 +1,585 @@
|
||||
//! This plugin demonstrates how to "bring your own GUI toolkit" using a raw Softbuffer rendering context.
|
||||
|
||||
use baseview::{WindowHandle, WindowOpenOptions, WindowScalePolicy};
|
||||
use crossbeam::atomic::AtomicCell;
|
||||
use nih_plug::params::persist::PersistentField;
|
||||
use nih_plug::prelude::*;
|
||||
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{
|
||||
num::NonZeroIsize,
|
||||
ptr::NonNull,
|
||||
sync::{
|
||||
atomic::{AtomicBool, Ordering},
|
||||
Arc,
|
||||
},
|
||||
};
|
||||
|
||||
/// The time it takes for the peak meter to decay by 12 dB after switching to complete silence.
|
||||
const PEAK_METER_DECAY_MS: f64 = 150.0;
|
||||
|
||||
pub struct CustomSoftbufferWindow {
|
||||
gui_context: Arc<dyn GuiContext>,
|
||||
|
||||
_sb_context: softbuffer::Context<SoftbufferWindowHandleAdapter>,
|
||||
sb_surface: softbuffer::Surface<SoftbufferWindowHandleAdapter, SoftbufferWindowHandleAdapter>,
|
||||
|
||||
physical_width: u32,
|
||||
physical_height: u32,
|
||||
|
||||
#[allow(unused)]
|
||||
params: Arc<MyPluginParams>,
|
||||
#[allow(unused)]
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
}
|
||||
|
||||
impl CustomSoftbufferWindow {
|
||||
fn new(
|
||||
window: &mut baseview::Window<'_>,
|
||||
gui_context: Arc<dyn GuiContext>,
|
||||
params: Arc<MyPluginParams>,
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
scaling_factor: f32,
|
||||
) -> Self {
|
||||
let (unscaled_width, unscaled_height) = params.editor_state.size();
|
||||
let physical_width = (unscaled_width as f64 * scaling_factor as f64).round() as u32;
|
||||
let physical_height = (unscaled_height as f64 * scaling_factor as f64).round() as u32;
|
||||
|
||||
let target = baseview_window_to_surface_target(window);
|
||||
|
||||
let sb_context =
|
||||
softbuffer::Context::new(target.clone()).expect("could not get softbuffer context");
|
||||
let mut sb_surface = softbuffer::Surface::new(&sb_context, target)
|
||||
.expect("could not create softbuffer surface");
|
||||
|
||||
sb_surface
|
||||
.resize(
|
||||
NonZeroU32::new(physical_width).unwrap(),
|
||||
NonZeroU32::new(physical_height).unwrap(),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
Self {
|
||||
gui_context,
|
||||
_sb_context: sb_context,
|
||||
sb_surface,
|
||||
physical_width,
|
||||
physical_height,
|
||||
params,
|
||||
peak_meter,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl baseview::WindowHandler for CustomSoftbufferWindow {
|
||||
fn on_frame(&mut self, _window: &mut baseview::Window) {
|
||||
// Do rendering here.
|
||||
|
||||
let mut buffer = self.sb_surface.buffer_mut().unwrap();
|
||||
for y in 0..self.physical_height {
|
||||
for x in 0..self.physical_width {
|
||||
let red = x % 255;
|
||||
let green = y % 255;
|
||||
let blue = (x * y) % 255;
|
||||
let index = y as usize * self.physical_width as usize + x as usize;
|
||||
buffer[index] = blue | (green << 8) | (red << 16);
|
||||
}
|
||||
}
|
||||
|
||||
buffer.present().unwrap();
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
_window: &mut baseview::Window,
|
||||
event: baseview::Event,
|
||||
) -> baseview::EventStatus {
|
||||
// Use this to set parameter values.
|
||||
let _param_setter = ParamSetter::new(self.gui_context.as_ref());
|
||||
|
||||
match &event {
|
||||
// Do event processing here.
|
||||
baseview::Event::Window(event) => match event {
|
||||
baseview::WindowEvent::Resized(window_info) => {
|
||||
self.params.editor_state.size.store((
|
||||
window_info.logical_size().width.round() as u32,
|
||||
window_info.logical_size().height.round() as u32,
|
||||
));
|
||||
|
||||
self.physical_width = window_info.physical_size().width;
|
||||
self.physical_height = window_info.physical_size().height;
|
||||
|
||||
self.sb_surface
|
||||
.resize(
|
||||
NonZeroU32::new(self.physical_width).unwrap(),
|
||||
NonZeroU32::new(self.physical_height).unwrap(),
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
|
||||
baseview::EventStatus::Captured
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct CustomSoftbufferEditorState {
|
||||
/// The window's size in logical pixels before applying `scale_factor`.
|
||||
#[serde(with = "nih_plug::params::persist::serialize_atomic_cell")]
|
||||
size: AtomicCell<(u32, u32)>,
|
||||
/// Whether the editor's window is currently open.
|
||||
#[serde(skip)]
|
||||
open: AtomicBool,
|
||||
}
|
||||
|
||||
impl CustomSoftbufferEditorState {
|
||||
pub fn from_size(size: (u32, u32)) -> Arc<Self> {
|
||||
Arc::new(Self {
|
||||
size: AtomicCell::new(size),
|
||||
open: AtomicBool::new(false),
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns a `(width, height)` pair for the current size of the GUI in logical pixels.
|
||||
pub fn size(&self) -> (u32, u32) {
|
||||
self.size.load()
|
||||
}
|
||||
|
||||
/// Whether the GUI is currently visible.
|
||||
// Called `is_open()` instead of `open()` to avoid the ambiguity.
|
||||
pub fn is_open(&self) -> bool {
|
||||
self.open.load(Ordering::Acquire)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> PersistentField<'a, CustomSoftbufferEditorState> for Arc<CustomSoftbufferEditorState> {
|
||||
fn set(&self, new_value: CustomSoftbufferEditorState) {
|
||||
self.size.store(new_value.size.load());
|
||||
}
|
||||
|
||||
fn map<F, R>(&self, f: F) -> R
|
||||
where
|
||||
F: Fn(&CustomSoftbufferEditorState) -> R,
|
||||
{
|
||||
f(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct CustomSoftbufferEditor {
|
||||
params: Arc<MyPluginParams>,
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
|
||||
/// The scaling factor reported by the host, if any. On macOS this will never be set and we
|
||||
/// should use the system scaling factor instead.
|
||||
scaling_factor: AtomicCell<Option<f32>>,
|
||||
}
|
||||
|
||||
impl Editor for CustomSoftbufferEditor {
|
||||
fn spawn(
|
||||
&self,
|
||||
parent: ParentWindowHandle,
|
||||
context: Arc<dyn GuiContext>,
|
||||
) -> Box<dyn std::any::Any + Send> {
|
||||
let (unscaled_width, unscaled_height) = self.params.editor_state.size();
|
||||
let scaling_factor = self.scaling_factor.load();
|
||||
|
||||
let gui_context = Arc::clone(&context);
|
||||
|
||||
let params = Arc::clone(&self.params);
|
||||
let peak_meter = Arc::clone(&self.peak_meter);
|
||||
|
||||
let window = baseview::Window::open_parented(
|
||||
&ParentWindowHandleAdapter(parent),
|
||||
WindowOpenOptions {
|
||||
title: String::from("Softbuffer Window"),
|
||||
// Baseview should be doing the DPI scaling for us
|
||||
size: baseview::Size::new(unscaled_width as f64, unscaled_height as f64),
|
||||
// NOTE: For some reason passing 1.0 here causes the UI to be scaled on macOS but
|
||||
// not the mouse events.
|
||||
scale: scaling_factor
|
||||
.map(|factor| WindowScalePolicy::ScaleFactor(factor as f64))
|
||||
.unwrap_or(WindowScalePolicy::SystemScaleFactor),
|
||||
},
|
||||
move |window: &mut baseview::Window<'_>| -> CustomSoftbufferWindow {
|
||||
CustomSoftbufferWindow::new(
|
||||
window,
|
||||
gui_context,
|
||||
params,
|
||||
peak_meter,
|
||||
scaling_factor.unwrap_or(1.0),
|
||||
)
|
||||
},
|
||||
);
|
||||
|
||||
self.params.editor_state.open.store(true, Ordering::Release);
|
||||
Box::new(CustomSoftbufferEditorHandle {
|
||||
state: self.params.editor_state.clone(),
|
||||
window,
|
||||
})
|
||||
}
|
||||
|
||||
fn size(&self) -> (u32, u32) {
|
||||
self.params.editor_state.size()
|
||||
}
|
||||
|
||||
fn set_scale_factor(&self, factor: f32) -> bool {
|
||||
// If the editor is currently open then the host must not change the current HiDPI scale as
|
||||
// we don't have a way to handle that. Ableton Live does this.
|
||||
if self.params.editor_state.is_open() {
|
||||
return false;
|
||||
}
|
||||
|
||||
self.scaling_factor.store(Some(factor));
|
||||
true
|
||||
}
|
||||
|
||||
fn param_value_changed(&self, _id: &str, _normalized_value: f32) {
|
||||
// As mentioned above, for now we'll always force a redraw to allow meter widgets to work
|
||||
// correctly. In the future we can use an `Arc<AtomicBool>` and only force a redraw when
|
||||
// that boolean is set.
|
||||
}
|
||||
|
||||
fn param_modulation_changed(&self, _id: &str, _modulation_offset: f32) {}
|
||||
|
||||
fn param_values_changed(&self) {
|
||||
// Same
|
||||
}
|
||||
}
|
||||
|
||||
/// The window handle used for [`EguiEditor`].
|
||||
struct CustomSoftbufferEditorHandle {
|
||||
state: Arc<CustomSoftbufferEditorState>,
|
||||
window: WindowHandle,
|
||||
}
|
||||
|
||||
/// The window handle enum stored within 'WindowHandle' contains raw pointers. Is there a way around
|
||||
/// having this requirement?
|
||||
unsafe impl Send for CustomSoftbufferEditorHandle {}
|
||||
|
||||
impl Drop for CustomSoftbufferEditorHandle {
|
||||
fn drop(&mut self) {
|
||||
self.state.open.store(false, Ordering::Release);
|
||||
// XXX: This should automatically happen when the handle gets dropped, but apparently not
|
||||
self.window.close();
|
||||
}
|
||||
}
|
||||
|
||||
/// This version of `baseview` uses a different version of `raw_window_handle than NIH-plug, so we
|
||||
/// need to adapt it ourselves.
|
||||
struct ParentWindowHandleAdapter(nih_plug::editor::ParentWindowHandle);
|
||||
|
||||
unsafe impl HasRawWindowHandle for ParentWindowHandleAdapter {
|
||||
fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
match self.0 {
|
||||
ParentWindowHandle::X11Window(window) => {
|
||||
let mut handle = raw_window_handle::XcbWindowHandle::empty();
|
||||
handle.window = window;
|
||||
RawWindowHandle::Xcb(handle)
|
||||
}
|
||||
ParentWindowHandle::AppKitNsView(ns_view) => {
|
||||
let mut handle = raw_window_handle::AppKitWindowHandle::empty();
|
||||
handle.ns_view = ns_view;
|
||||
RawWindowHandle::AppKit(handle)
|
||||
}
|
||||
ParentWindowHandle::Win32Hwnd(hwnd) => {
|
||||
let mut handle = raw_window_handle::Win32WindowHandle::empty();
|
||||
handle.hwnd = hwnd;
|
||||
RawWindowHandle::Win32(handle)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Softbuffer uses raw_window_handle v6, but baseview uses raw_window_handle v5, so we need to
|
||||
/// adapt it ourselves.
|
||||
#[derive(Clone)]
|
||||
struct SoftbufferWindowHandleAdapter {
|
||||
raw_display_handle: raw_window_handle_06::RawDisplayHandle,
|
||||
raw_window_handle: raw_window_handle_06::RawWindowHandle,
|
||||
}
|
||||
|
||||
impl raw_window_handle_06::HasDisplayHandle for SoftbufferWindowHandleAdapter {
|
||||
fn display_handle(
|
||||
&self,
|
||||
) -> Result<raw_window_handle_06::DisplayHandle<'_>, raw_window_handle_06::HandleError> {
|
||||
unsafe {
|
||||
Ok(raw_window_handle_06::DisplayHandle::borrow_raw(
|
||||
self.raw_display_handle,
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl raw_window_handle_06::HasWindowHandle for SoftbufferWindowHandleAdapter {
|
||||
fn window_handle(
|
||||
&self,
|
||||
) -> Result<raw_window_handle_06::WindowHandle<'_>, raw_window_handle_06::HandleError> {
|
||||
unsafe {
|
||||
Ok(raw_window_handle_06::WindowHandle::borrow_raw(
|
||||
self.raw_window_handle,
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn baseview_window_to_surface_target(
|
||||
window: &baseview::Window<'_>,
|
||||
) -> SoftbufferWindowHandleAdapter {
|
||||
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
|
||||
|
||||
let raw_display_handle = window.raw_display_handle();
|
||||
let raw_window_handle = window.raw_window_handle();
|
||||
|
||||
SoftbufferWindowHandleAdapter {
|
||||
raw_display_handle: match raw_display_handle {
|
||||
raw_window_handle::RawDisplayHandle::AppKit(_) => {
|
||||
raw_window_handle_06::RawDisplayHandle::AppKit(
|
||||
raw_window_handle_06::AppKitDisplayHandle::new(),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawDisplayHandle::Xlib(handle) => {
|
||||
raw_window_handle_06::RawDisplayHandle::Xlib(
|
||||
raw_window_handle_06::XlibDisplayHandle::new(
|
||||
NonNull::new(handle.display),
|
||||
handle.screen,
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawDisplayHandle::Xcb(handle) => {
|
||||
raw_window_handle_06::RawDisplayHandle::Xcb(
|
||||
raw_window_handle_06::XcbDisplayHandle::new(
|
||||
NonNull::new(handle.connection),
|
||||
handle.screen,
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawDisplayHandle::Windows(_) => {
|
||||
raw_window_handle_06::RawDisplayHandle::Windows(
|
||||
raw_window_handle_06::WindowsDisplayHandle::new(),
|
||||
)
|
||||
}
|
||||
_ => todo!(),
|
||||
},
|
||||
raw_window_handle: match raw_window_handle {
|
||||
raw_window_handle::RawWindowHandle::AppKit(handle) => {
|
||||
raw_window_handle_06::RawWindowHandle::AppKit(
|
||||
raw_window_handle_06::AppKitWindowHandle::new(
|
||||
NonNull::new(handle.ns_view).unwrap(),
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawWindowHandle::Xlib(handle) => {
|
||||
raw_window_handle_06::RawWindowHandle::Xlib(
|
||||
raw_window_handle_06::XlibWindowHandle::new(handle.window),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawWindowHandle::Xcb(handle) => {
|
||||
raw_window_handle_06::RawWindowHandle::Xcb(
|
||||
raw_window_handle_06::XcbWindowHandle::new(
|
||||
NonZeroU32::new(handle.window).unwrap(),
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawWindowHandle::Win32(handle) => {
|
||||
// will this work? i have no idea!
|
||||
let mut raw_handle = raw_window_handle_06::Win32WindowHandle::new(
|
||||
NonZeroIsize::new(handle.hwnd as isize).unwrap(),
|
||||
);
|
||||
|
||||
raw_handle.hinstance = handle
|
||||
.hinstance
|
||||
.is_null()
|
||||
.then(|| NonZeroIsize::new(handle.hinstance as isize).unwrap());
|
||||
|
||||
raw_window_handle_06::RawWindowHandle::Win32(raw_handle)
|
||||
}
|
||||
_ => todo!(),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// This is mostly identical to the gain example, minus some fluff, and with a GUI.
|
||||
pub struct MyPlugin {
|
||||
params: Arc<MyPluginParams>,
|
||||
|
||||
/// Needed to normalize the peak meter's response based on the sample rate.
|
||||
peak_meter_decay_weight: f32,
|
||||
/// The current data for the peak meter. This is stored as an [`Arc`] so we can share it between
|
||||
/// the GUI and the audio processing parts. If you have more state to share, then it's a good
|
||||
/// idea to put all of that in a struct behind a single `Arc`.
|
||||
///
|
||||
/// This is stored as voltage gain.
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
}
|
||||
|
||||
#[derive(Params)]
|
||||
pub struct MyPluginParams {
|
||||
/// The editor state, saved together with the parameter state so the custom scaling can be
|
||||
/// restored.
|
||||
#[persist = "editor-state"]
|
||||
editor_state: Arc<CustomSoftbufferEditorState>,
|
||||
|
||||
#[id = "gain"]
|
||||
pub gain: FloatParam,
|
||||
|
||||
#[id = "foobar"]
|
||||
pub some_int: IntParam,
|
||||
}
|
||||
|
||||
impl Default for MyPlugin {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
params: Arc::new(MyPluginParams::default()),
|
||||
|
||||
peak_meter_decay_weight: 1.0,
|
||||
peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for MyPluginParams {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
editor_state: CustomSoftbufferEditorState::from_size((200, 150)),
|
||||
|
||||
// See the main gain example for more details
|
||||
gain: FloatParam::new(
|
||||
"Gain",
|
||||
util::db_to_gain(0.0),
|
||||
FloatRange::Skewed {
|
||||
min: util::db_to_gain(-30.0),
|
||||
max: util::db_to_gain(30.0),
|
||||
factor: FloatRange::gain_skew_factor(-30.0, 30.0),
|
||||
},
|
||||
)
|
||||
.with_smoother(SmoothingStyle::Logarithmic(50.0))
|
||||
.with_unit(" dB")
|
||||
.with_value_to_string(formatters::v2s_f32_gain_to_db(2))
|
||||
.with_string_to_value(formatters::s2v_f32_gain_to_db()),
|
||||
some_int: IntParam::new("Something", 3, IntRange::Linear { min: 0, max: 3 }),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Plugin for MyPlugin {
|
||||
const NAME: &'static str = "BYO GUI Example (Softbuffer)";
|
||||
const VENDOR: &'static str = "Moist Plugins GmbH";
|
||||
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
|
||||
const EMAIL: &'static str = "info@example.com";
|
||||
|
||||
const VERSION: &'static str = env!("CARGO_PKG_VERSION");
|
||||
|
||||
const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(2),
|
||||
main_output_channels: NonZeroU32::new(2),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(1),
|
||||
main_output_channels: NonZeroU32::new(1),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
];
|
||||
|
||||
const SAMPLE_ACCURATE_AUTOMATION: bool = true;
|
||||
|
||||
type SysExMessage = ();
|
||||
type BackgroundTask = ();
|
||||
|
||||
fn params(&self) -> Arc<dyn Params> {
|
||||
self.params.clone()
|
||||
}
|
||||
|
||||
fn editor(&mut self, _async_executor: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
|
||||
Some(Box::new(CustomSoftbufferEditor {
|
||||
params: Arc::clone(&self.params),
|
||||
peak_meter: Arc::clone(&self.peak_meter),
|
||||
|
||||
// TODO: We can't get the size of the window when baseview does its own scaling, so if the
|
||||
// host does not set a scale factor on Windows or Linux we should just use a factor of
|
||||
// 1. That may make the GUI tiny but it also prevents it from getting cut off.
|
||||
#[cfg(target_os = "macos")]
|
||||
scaling_factor: AtomicCell::new(None),
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
scaling_factor: AtomicCell::new(Some(1.0)),
|
||||
}))
|
||||
}
|
||||
|
||||
fn initialize(
|
||||
&mut self,
|
||||
_audio_io_layout: &AudioIOLayout,
|
||||
buffer_config: &BufferConfig,
|
||||
_context: &mut impl InitContext<Self>,
|
||||
) -> bool {
|
||||
// After `PEAK_METER_DECAY_MS` milliseconds of pure silence, the peak meter's value should
|
||||
// have dropped by 12 dB
|
||||
self.peak_meter_decay_weight = 0.25f64
|
||||
.powf((buffer_config.sample_rate as f64 * PEAK_METER_DECAY_MS / 1000.0).recip())
|
||||
as f32;
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn process(
|
||||
&mut self,
|
||||
buffer: &mut Buffer,
|
||||
_aux: &mut AuxiliaryBuffers,
|
||||
_context: &mut impl ProcessContext<Self>,
|
||||
) -> ProcessStatus {
|
||||
for channel_samples in buffer.iter_samples() {
|
||||
let mut amplitude = 0.0;
|
||||
let num_samples = channel_samples.len();
|
||||
|
||||
let gain = self.params.gain.smoothed.next();
|
||||
for sample in channel_samples {
|
||||
*sample *= gain;
|
||||
amplitude += *sample;
|
||||
}
|
||||
|
||||
// To save resources, a plugin can (and probably should!) only perform expensive
|
||||
// calculations that are only displayed on the GUI while the GUI is open
|
||||
if self.params.editor_state.is_open() {
|
||||
amplitude = (amplitude / num_samples as f32).abs();
|
||||
let current_peak_meter = self.peak_meter.load(std::sync::atomic::Ordering::Relaxed);
|
||||
let new_peak_meter = if amplitude > current_peak_meter {
|
||||
amplitude
|
||||
} else {
|
||||
current_peak_meter * self.peak_meter_decay_weight
|
||||
+ amplitude * (1.0 - self.peak_meter_decay_weight)
|
||||
};
|
||||
|
||||
self.peak_meter
|
||||
.store(new_peak_meter, std::sync::atomic::Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
ProcessStatus::Normal
|
||||
}
|
||||
}
|
||||
|
||||
impl ClapPlugin for MyPlugin {
|
||||
const CLAP_ID: &'static str = "com.moist-plugins-gmbh.byo-gui-softbuffer";
|
||||
const CLAP_DESCRIPTION: Option<&'static str> =
|
||||
Some("A simple example plugin with a raw Softbuffer context for rendering");
|
||||
const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
|
||||
const CLAP_SUPPORT_URL: Option<&'static str> = None;
|
||||
const CLAP_FEATURES: &'static [ClapFeature] = &[
|
||||
ClapFeature::AudioEffect,
|
||||
ClapFeature::Stereo,
|
||||
ClapFeature::Mono,
|
||||
ClapFeature::Utility,
|
||||
];
|
||||
}
|
||||
|
||||
impl Vst3Plugin for MyPlugin {
|
||||
const VST3_CLASS_ID: [u8; 16] = *b"ByoGuiSoftbuffer";
|
||||
const VST3_SUBCATEGORIES: &'static [Vst3SubCategory] =
|
||||
&[Vst3SubCategory::Fx, Vst3SubCategory::Tools];
|
||||
}
|
||||
|
||||
nih_export_clap!(MyPlugin);
|
||||
nih_export_vst3!(MyPlugin);
|
||||
7
plugins/examples/byo_gui_softbuffer/src/main.rs
Normal file
7
plugins/examples/byo_gui_softbuffer/src/main.rs
Normal file
@@ -0,0 +1,7 @@
|
||||
use nih_plug::prelude::*;
|
||||
|
||||
use byo_gui_softbuffer::MyPlugin;
|
||||
|
||||
fn main() {
|
||||
nih_export_standalone::<MyPlugin>();
|
||||
}
|
||||
24
plugins/examples/byo_gui_wgpu/Cargo.toml
Normal file
24
plugins/examples/byo_gui_wgpu/Cargo.toml
Normal file
@@ -0,0 +1,24 @@
|
||||
[package]
|
||||
name = "byo_gui_wgpu"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
authors = ["Billy Messenger <60663878+BillyDM@users.noreply.github.com>"]
|
||||
license = "ISC"
|
||||
|
||||
description = "A simple example plugin with a raw WGPU context for rendering"
|
||||
|
||||
[lib]
|
||||
# The `lib` artifact is needed for the standalone target
|
||||
crate-type = ["cdylib", "lib"]
|
||||
|
||||
[dependencies]
|
||||
nih_plug = { path = "../../../", features = ["assert_process_allocs", "standalone"] }
|
||||
baseview = { git = "https://github.com/RustAudio/baseview.git", rev = "9a0b42c09d712777b2edb4c5e0cb6baf21e988f0" }
|
||||
wgpu = "23"
|
||||
raw-window-handle = "0.5"
|
||||
raw-window-handle-06 = { package = "raw-window-handle", version = "0.6" }
|
||||
pollster = "0.4.0"
|
||||
crossbeam = "0.8"
|
||||
atomic_float = "0.1"
|
||||
# To make the state persistable
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
673
plugins/examples/byo_gui_wgpu/src/lib.rs
Normal file
673
plugins/examples/byo_gui_wgpu/src/lib.rs
Normal file
@@ -0,0 +1,673 @@
|
||||
//! This plugin demonstrates how to "bring your own GUI toolkit" using a raw WGPU context.
|
||||
|
||||
use baseview::{WindowHandle, WindowOpenOptions, WindowScalePolicy};
|
||||
use crossbeam::atomic::AtomicCell;
|
||||
use nih_plug::params::persist::PersistentField;
|
||||
use nih_plug::prelude::*;
|
||||
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{
|
||||
borrow::Cow,
|
||||
num::NonZeroIsize,
|
||||
ptr::NonNull,
|
||||
sync::{
|
||||
atomic::{AtomicBool, Ordering},
|
||||
Arc,
|
||||
},
|
||||
};
|
||||
use wgpu::SurfaceTargetUnsafe;
|
||||
|
||||
/// The time it takes for the peak meter to decay by 12 dB after switching to complete silence.
|
||||
const PEAK_METER_DECAY_MS: f64 = 150.0;
|
||||
|
||||
pub struct CustomWgpuWindow {
|
||||
gui_context: Arc<dyn GuiContext>,
|
||||
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
pipeline: wgpu::RenderPipeline,
|
||||
surface: wgpu::Surface<'static>,
|
||||
surface_config: wgpu::SurfaceConfiguration,
|
||||
|
||||
#[allow(unused)]
|
||||
params: Arc<MyPluginParams>,
|
||||
#[allow(unused)]
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
}
|
||||
|
||||
impl CustomWgpuWindow {
|
||||
fn new(
|
||||
window: &mut baseview::Window<'_>,
|
||||
gui_context: Arc<dyn GuiContext>,
|
||||
params: Arc<MyPluginParams>,
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
scaling_factor: f32,
|
||||
) -> Self {
|
||||
let target = baseview_window_to_surface_target(window);
|
||||
|
||||
pollster::block_on(Self::create(
|
||||
target,
|
||||
gui_context,
|
||||
params,
|
||||
peak_meter,
|
||||
scaling_factor,
|
||||
))
|
||||
}
|
||||
|
||||
async fn create(
|
||||
target: SurfaceTargetUnsafe,
|
||||
gui_context: Arc<dyn GuiContext>,
|
||||
params: Arc<MyPluginParams>,
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
scaling_factor: f32,
|
||||
) -> Self {
|
||||
let (unscaled_width, unscaled_height) = params.editor_state.size();
|
||||
let width = (unscaled_width as f64 * scaling_factor as f64).round() as u32;
|
||||
let height = (unscaled_height as f64 * scaling_factor as f64).round() as u32;
|
||||
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor::default());
|
||||
|
||||
let surface = unsafe { instance.create_surface_unsafe(target) }.unwrap();
|
||||
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::PowerPreference::LowPower,
|
||||
force_fallback_adapter: false,
|
||||
// Request an adapter which can render to our surface
|
||||
compatible_surface: Some(&surface),
|
||||
})
|
||||
.await
|
||||
.expect("Failed to find an appropriate adapter");
|
||||
|
||||
// Create the logical device and command queue
|
||||
let (device, queue) = adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
required_features: wgpu::Features::empty(),
|
||||
required_limits: wgpu::Limits::downlevel_webgl2_defaults()
|
||||
.using_resolution(adapter.limits()),
|
||||
memory_hints: wgpu::MemoryHints::MemoryUsage,
|
||||
},
|
||||
None,
|
||||
)
|
||||
.await
|
||||
.expect("Failed to create device");
|
||||
|
||||
const SHADER: &str = "
|
||||
const VERTS = array(
|
||||
vec2<f32>(0.5, 1.0),
|
||||
vec2<f32>(0.0, 0.0),
|
||||
vec2<f32>(1.0, 0.0)
|
||||
);
|
||||
|
||||
struct VertexOutput {
|
||||
@builtin(position) clip_position: vec4<f32>,
|
||||
@location(0) position: vec2<f32>,
|
||||
};
|
||||
|
||||
@vertex
|
||||
fn vs_main(
|
||||
@builtin(vertex_index) in_vertex_index: u32,
|
||||
) -> VertexOutput {
|
||||
var out: VertexOutput;
|
||||
out.position = VERTS[in_vertex_index];
|
||||
out.clip_position = vec4<f32>(out.position - 0.5, 0.0, 1.0);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||
return vec4<f32>(in.position, 0.5, 1.0);
|
||||
}
|
||||
";
|
||||
|
||||
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(SHADER)),
|
||||
});
|
||||
|
||||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
label: None,
|
||||
bind_group_layouts: &[],
|
||||
push_constant_ranges: &[],
|
||||
});
|
||||
|
||||
let swapchain_capabilities = surface.get_capabilities(&adapter);
|
||||
let swapchain_format = swapchain_capabilities.formats[0];
|
||||
|
||||
let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
label: None,
|
||||
layout: Some(&pipeline_layout),
|
||||
vertex: wgpu::VertexState {
|
||||
module: &shader,
|
||||
entry_point: Some("vs_main"),
|
||||
buffers: &[],
|
||||
compilation_options: Default::default(),
|
||||
},
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: &shader,
|
||||
entry_point: Some("fs_main"),
|
||||
compilation_options: Default::default(),
|
||||
targets: &[Some(swapchain_format.into())],
|
||||
}),
|
||||
primitive: wgpu::PrimitiveState::default(),
|
||||
depth_stencil: None,
|
||||
multisample: wgpu::MultisampleState::default(),
|
||||
multiview: None,
|
||||
cache: None,
|
||||
});
|
||||
|
||||
let surface_config = surface.get_default_config(&adapter, width, height).unwrap();
|
||||
surface.configure(&device, &surface_config);
|
||||
|
||||
Self {
|
||||
gui_context,
|
||||
device,
|
||||
queue,
|
||||
pipeline,
|
||||
surface,
|
||||
surface_config,
|
||||
params,
|
||||
peak_meter,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl baseview::WindowHandler for CustomWgpuWindow {
|
||||
fn on_frame(&mut self, _window: &mut baseview::Window) {
|
||||
// Do rendering here.
|
||||
|
||||
let frame = self
|
||||
.surface
|
||||
.get_current_texture()
|
||||
.expect("Failed to acquire next swap chain texture");
|
||||
let view = frame
|
||||
.texture
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
let mut encoder = self
|
||||
.device
|
||||
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||
|
||||
{
|
||||
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: None,
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: &view,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color::BLACK),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
rpass.set_pipeline(&self.pipeline);
|
||||
rpass.draw(0..3, 0..1);
|
||||
}
|
||||
|
||||
self.queue.submit(Some(encoder.finish()));
|
||||
frame.present();
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
_window: &mut baseview::Window,
|
||||
event: baseview::Event,
|
||||
) -> baseview::EventStatus {
|
||||
// Use this to set parameter values.
|
||||
let _param_setter = ParamSetter::new(self.gui_context.as_ref());
|
||||
|
||||
match &event {
|
||||
// Do event processing here.
|
||||
baseview::Event::Window(event) => match event {
|
||||
baseview::WindowEvent::Resized(window_info) => {
|
||||
self.params.editor_state.size.store((
|
||||
window_info.logical_size().width.round() as u32,
|
||||
window_info.logical_size().height.round() as u32,
|
||||
));
|
||||
|
||||
self.surface_config.width = window_info.physical_size().width;
|
||||
self.surface_config.height = window_info.physical_size().height;
|
||||
|
||||
self.surface.configure(&self.device, &self.surface_config);
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
|
||||
baseview::EventStatus::Captured
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct CustomWgpuEditorState {
|
||||
/// The window's size in logical pixels before applying `scale_factor`.
|
||||
#[serde(with = "nih_plug::params::persist::serialize_atomic_cell")]
|
||||
size: AtomicCell<(u32, u32)>,
|
||||
/// Whether the editor's window is currently open.
|
||||
#[serde(skip)]
|
||||
open: AtomicBool,
|
||||
}
|
||||
|
||||
impl CustomWgpuEditorState {
|
||||
pub fn from_size(size: (u32, u32)) -> Arc<Self> {
|
||||
Arc::new(Self {
|
||||
size: AtomicCell::new(size),
|
||||
open: AtomicBool::new(false),
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns a `(width, height)` pair for the current size of the GUI in logical pixels.
|
||||
pub fn size(&self) -> (u32, u32) {
|
||||
self.size.load()
|
||||
}
|
||||
|
||||
/// Whether the GUI is currently visible.
|
||||
// Called `is_open()` instead of `open()` to avoid the ambiguity.
|
||||
pub fn is_open(&self) -> bool {
|
||||
self.open.load(Ordering::Acquire)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> PersistentField<'a, CustomWgpuEditorState> for Arc<CustomWgpuEditorState> {
|
||||
fn set(&self, new_value: CustomWgpuEditorState) {
|
||||
self.size.store(new_value.size.load());
|
||||
}
|
||||
|
||||
fn map<F, R>(&self, f: F) -> R
|
||||
where
|
||||
F: Fn(&CustomWgpuEditorState) -> R,
|
||||
{
|
||||
f(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct CustomWgpuEditor {
|
||||
params: Arc<MyPluginParams>,
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
|
||||
/// The scaling factor reported by the host, if any. On macOS this will never be set and we
|
||||
/// should use the system scaling factor instead.
|
||||
scaling_factor: AtomicCell<Option<f32>>,
|
||||
}
|
||||
|
||||
impl Editor for CustomWgpuEditor {
|
||||
fn spawn(
|
||||
&self,
|
||||
parent: ParentWindowHandle,
|
||||
context: Arc<dyn GuiContext>,
|
||||
) -> Box<dyn std::any::Any + Send> {
|
||||
let (unscaled_width, unscaled_height) = self.params.editor_state.size();
|
||||
let scaling_factor = self.scaling_factor.load();
|
||||
|
||||
let gui_context = Arc::clone(&context);
|
||||
|
||||
let params = Arc::clone(&self.params);
|
||||
let peak_meter = Arc::clone(&self.peak_meter);
|
||||
|
||||
let window = baseview::Window::open_parented(
|
||||
&ParentWindowHandleAdapter(parent),
|
||||
WindowOpenOptions {
|
||||
title: String::from("WGPU Window"),
|
||||
// Baseview should be doing the DPI scaling for us
|
||||
size: baseview::Size::new(unscaled_width as f64, unscaled_height as f64),
|
||||
// NOTE: For some reason passing 1.0 here causes the UI to be scaled on macOS but
|
||||
// not the mouse events.
|
||||
scale: scaling_factor
|
||||
.map(|factor| WindowScalePolicy::ScaleFactor(factor as f64))
|
||||
.unwrap_or(WindowScalePolicy::SystemScaleFactor),
|
||||
},
|
||||
move |window: &mut baseview::Window<'_>| -> CustomWgpuWindow {
|
||||
CustomWgpuWindow::new(
|
||||
window,
|
||||
gui_context,
|
||||
params,
|
||||
peak_meter,
|
||||
scaling_factor.unwrap_or(1.0),
|
||||
)
|
||||
},
|
||||
);
|
||||
|
||||
self.params.editor_state.open.store(true, Ordering::Release);
|
||||
Box::new(CustomWgpuEditorHandle {
|
||||
state: self.params.editor_state.clone(),
|
||||
window,
|
||||
})
|
||||
}
|
||||
|
||||
fn size(&self) -> (u32, u32) {
|
||||
self.params.editor_state.size()
|
||||
}
|
||||
|
||||
fn set_scale_factor(&self, factor: f32) -> bool {
|
||||
// If the editor is currently open then the host must not change the current HiDPI scale as
|
||||
// we don't have a way to handle that. Ableton Live does this.
|
||||
if self.params.editor_state.is_open() {
|
||||
return false;
|
||||
}
|
||||
|
||||
self.scaling_factor.store(Some(factor));
|
||||
true
|
||||
}
|
||||
|
||||
fn param_value_changed(&self, _id: &str, _normalized_value: f32) {
|
||||
// As mentioned above, for now we'll always force a redraw to allow meter widgets to work
|
||||
// correctly. In the future we can use an `Arc<AtomicBool>` and only force a redraw when
|
||||
// that boolean is set.
|
||||
}
|
||||
|
||||
fn param_modulation_changed(&self, _id: &str, _modulation_offset: f32) {}
|
||||
|
||||
fn param_values_changed(&self) {
|
||||
// Same
|
||||
}
|
||||
}
|
||||
|
||||
/// The window handle used for [`EguiEditor`].
|
||||
struct CustomWgpuEditorHandle {
|
||||
state: Arc<CustomWgpuEditorState>,
|
||||
window: WindowHandle,
|
||||
}
|
||||
|
||||
/// The window handle enum stored within 'WindowHandle' contains raw pointers. Is there a way around
|
||||
/// having this requirement?
|
||||
unsafe impl Send for CustomWgpuEditorHandle {}
|
||||
|
||||
impl Drop for CustomWgpuEditorHandle {
|
||||
fn drop(&mut self) {
|
||||
self.state.open.store(false, Ordering::Release);
|
||||
// XXX: This should automatically happen when the handle gets dropped, but apparently not
|
||||
self.window.close();
|
||||
}
|
||||
}
|
||||
|
||||
/// This version of `baseview` uses a different version of `raw_window_handle than NIH-plug, so we
|
||||
/// need to adapt it ourselves.
|
||||
struct ParentWindowHandleAdapter(nih_plug::editor::ParentWindowHandle);
|
||||
|
||||
unsafe impl HasRawWindowHandle for ParentWindowHandleAdapter {
|
||||
fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
match self.0 {
|
||||
ParentWindowHandle::X11Window(window) => {
|
||||
let mut handle = raw_window_handle::XcbWindowHandle::empty();
|
||||
handle.window = window;
|
||||
RawWindowHandle::Xcb(handle)
|
||||
}
|
||||
ParentWindowHandle::AppKitNsView(ns_view) => {
|
||||
let mut handle = raw_window_handle::AppKitWindowHandle::empty();
|
||||
handle.ns_view = ns_view;
|
||||
RawWindowHandle::AppKit(handle)
|
||||
}
|
||||
ParentWindowHandle::Win32Hwnd(hwnd) => {
|
||||
let mut handle = raw_window_handle::Win32WindowHandle::empty();
|
||||
handle.hwnd = hwnd;
|
||||
RawWindowHandle::Win32(handle)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// WGPU uses raw_window_handle v6, but baseview uses raw_window_handle v5, so manually convert it.
|
||||
fn baseview_window_to_surface_target(window: &baseview::Window<'_>) -> wgpu::SurfaceTargetUnsafe {
|
||||
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
|
||||
|
||||
let raw_display_handle = window.raw_display_handle();
|
||||
let raw_window_handle = window.raw_window_handle();
|
||||
|
||||
wgpu::SurfaceTargetUnsafe::RawHandle {
|
||||
raw_display_handle: match raw_display_handle {
|
||||
raw_window_handle::RawDisplayHandle::AppKit(_) => {
|
||||
raw_window_handle_06::RawDisplayHandle::AppKit(
|
||||
raw_window_handle_06::AppKitDisplayHandle::new(),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawDisplayHandle::Xlib(handle) => {
|
||||
raw_window_handle_06::RawDisplayHandle::Xlib(
|
||||
raw_window_handle_06::XlibDisplayHandle::new(
|
||||
NonNull::new(handle.display),
|
||||
handle.screen,
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawDisplayHandle::Xcb(handle) => {
|
||||
raw_window_handle_06::RawDisplayHandle::Xcb(
|
||||
raw_window_handle_06::XcbDisplayHandle::new(
|
||||
NonNull::new(handle.connection),
|
||||
handle.screen,
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawDisplayHandle::Windows(_) => {
|
||||
raw_window_handle_06::RawDisplayHandle::Windows(
|
||||
raw_window_handle_06::WindowsDisplayHandle::new(),
|
||||
)
|
||||
}
|
||||
_ => todo!(),
|
||||
},
|
||||
raw_window_handle: match raw_window_handle {
|
||||
raw_window_handle::RawWindowHandle::AppKit(handle) => {
|
||||
raw_window_handle_06::RawWindowHandle::AppKit(
|
||||
raw_window_handle_06::AppKitWindowHandle::new(
|
||||
NonNull::new(handle.ns_view).unwrap(),
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawWindowHandle::Xlib(handle) => {
|
||||
raw_window_handle_06::RawWindowHandle::Xlib(
|
||||
raw_window_handle_06::XlibWindowHandle::new(handle.window),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawWindowHandle::Xcb(handle) => {
|
||||
raw_window_handle_06::RawWindowHandle::Xcb(
|
||||
raw_window_handle_06::XcbWindowHandle::new(
|
||||
NonZeroU32::new(handle.window).unwrap(),
|
||||
),
|
||||
)
|
||||
}
|
||||
raw_window_handle::RawWindowHandle::Win32(handle) => {
|
||||
// will this work? i have no idea!
|
||||
let mut raw_handle = raw_window_handle_06::Win32WindowHandle::new(
|
||||
NonZeroIsize::new(handle.hwnd as isize).unwrap(),
|
||||
);
|
||||
|
||||
raw_handle.hinstance = handle
|
||||
.hinstance
|
||||
.is_null()
|
||||
.then(|| NonZeroIsize::new(handle.hinstance as isize).unwrap());
|
||||
|
||||
raw_window_handle_06::RawWindowHandle::Win32(raw_handle)
|
||||
}
|
||||
_ => todo!(),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// This is mostly identical to the gain example, minus some fluff, and with a GUI.
|
||||
pub struct MyPlugin {
|
||||
params: Arc<MyPluginParams>,
|
||||
|
||||
/// Needed to normalize the peak meter's response based on the sample rate.
|
||||
peak_meter_decay_weight: f32,
|
||||
/// The current data for the peak meter. This is stored as an [`Arc`] so we can share it between
|
||||
/// the GUI and the audio processing parts. If you have more state to share, then it's a good
|
||||
/// idea to put all of that in a struct behind a single `Arc`.
|
||||
///
|
||||
/// This is stored as voltage gain.
|
||||
peak_meter: Arc<AtomicF32>,
|
||||
}
|
||||
|
||||
#[derive(Params)]
|
||||
pub struct MyPluginParams {
|
||||
/// The editor state, saved together with the parameter state so the custom scaling can be
|
||||
/// restored.
|
||||
#[persist = "editor-state"]
|
||||
editor_state: Arc<CustomWgpuEditorState>,
|
||||
|
||||
#[id = "gain"]
|
||||
pub gain: FloatParam,
|
||||
|
||||
#[id = "foobar"]
|
||||
pub some_int: IntParam,
|
||||
}
|
||||
|
||||
impl Default for MyPlugin {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
params: Arc::new(MyPluginParams::default()),
|
||||
|
||||
peak_meter_decay_weight: 1.0,
|
||||
peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for MyPluginParams {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
editor_state: CustomWgpuEditorState::from_size((400, 300)),
|
||||
|
||||
// See the main gain example for more details
|
||||
gain: FloatParam::new(
|
||||
"Gain",
|
||||
util::db_to_gain(0.0),
|
||||
FloatRange::Skewed {
|
||||
min: util::db_to_gain(-30.0),
|
||||
max: util::db_to_gain(30.0),
|
||||
factor: FloatRange::gain_skew_factor(-30.0, 30.0),
|
||||
},
|
||||
)
|
||||
.with_smoother(SmoothingStyle::Logarithmic(50.0))
|
||||
.with_unit(" dB")
|
||||
.with_value_to_string(formatters::v2s_f32_gain_to_db(2))
|
||||
.with_string_to_value(formatters::s2v_f32_gain_to_db()),
|
||||
some_int: IntParam::new("Something", 3, IntRange::Linear { min: 0, max: 3 }),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Plugin for MyPlugin {
|
||||
const NAME: &'static str = "BYO GUI Example (WGPU)";
|
||||
const VENDOR: &'static str = "Moist Plugins GmbH";
|
||||
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
|
||||
const EMAIL: &'static str = "info@example.com";
|
||||
|
||||
const VERSION: &'static str = env!("CARGO_PKG_VERSION");
|
||||
|
||||
const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(2),
|
||||
main_output_channels: NonZeroU32::new(2),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(1),
|
||||
main_output_channels: NonZeroU32::new(1),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
];
|
||||
|
||||
const SAMPLE_ACCURATE_AUTOMATION: bool = true;
|
||||
|
||||
type SysExMessage = ();
|
||||
type BackgroundTask = ();
|
||||
|
||||
fn params(&self) -> Arc<dyn Params> {
|
||||
self.params.clone()
|
||||
}
|
||||
|
||||
fn editor(&mut self, _async_executor: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
|
||||
Some(Box::new(CustomWgpuEditor {
|
||||
params: Arc::clone(&self.params),
|
||||
peak_meter: Arc::clone(&self.peak_meter),
|
||||
|
||||
// TODO: We can't get the size of the window when baseview does its own scaling, so if the
|
||||
// host does not set a scale factor on Windows or Linux we should just use a factor of
|
||||
// 1. That may make the GUI tiny but it also prevents it from getting cut off.
|
||||
#[cfg(target_os = "macos")]
|
||||
scaling_factor: AtomicCell::new(None),
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
scaling_factor: AtomicCell::new(Some(1.0)),
|
||||
}))
|
||||
}
|
||||
|
||||
fn initialize(
|
||||
&mut self,
|
||||
_audio_io_layout: &AudioIOLayout,
|
||||
buffer_config: &BufferConfig,
|
||||
_context: &mut impl InitContext<Self>,
|
||||
) -> bool {
|
||||
// TODO: Figure out a way to disable log spam from wgpu.
|
||||
|
||||
// After `PEAK_METER_DECAY_MS` milliseconds of pure silence, the peak meter's value should
|
||||
// have dropped by 12 dB
|
||||
self.peak_meter_decay_weight = 0.25f64
|
||||
.powf((buffer_config.sample_rate as f64 * PEAK_METER_DECAY_MS / 1000.0).recip())
|
||||
as f32;
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn process(
|
||||
&mut self,
|
||||
buffer: &mut Buffer,
|
||||
_aux: &mut AuxiliaryBuffers,
|
||||
_context: &mut impl ProcessContext<Self>,
|
||||
) -> ProcessStatus {
|
||||
for channel_samples in buffer.iter_samples() {
|
||||
let mut amplitude = 0.0;
|
||||
let num_samples = channel_samples.len();
|
||||
|
||||
let gain = self.params.gain.smoothed.next();
|
||||
for sample in channel_samples {
|
||||
*sample *= gain;
|
||||
amplitude += *sample;
|
||||
}
|
||||
|
||||
// To save resources, a plugin can (and probably should!) only perform expensive
|
||||
// calculations that are only displayed on the GUI while the GUI is open
|
||||
if self.params.editor_state.is_open() {
|
||||
amplitude = (amplitude / num_samples as f32).abs();
|
||||
let current_peak_meter = self.peak_meter.load(std::sync::atomic::Ordering::Relaxed);
|
||||
let new_peak_meter = if amplitude > current_peak_meter {
|
||||
amplitude
|
||||
} else {
|
||||
current_peak_meter * self.peak_meter_decay_weight
|
||||
+ amplitude * (1.0 - self.peak_meter_decay_weight)
|
||||
};
|
||||
|
||||
self.peak_meter
|
||||
.store(new_peak_meter, std::sync::atomic::Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
ProcessStatus::Normal
|
||||
}
|
||||
}
|
||||
|
||||
impl ClapPlugin for MyPlugin {
|
||||
const CLAP_ID: &'static str = "com.moist-plugins-gmbh.byo-gui-wgpu";
|
||||
const CLAP_DESCRIPTION: Option<&'static str> =
|
||||
Some("A simple example plugin with a raw WGPU context for rendering");
|
||||
const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
|
||||
const CLAP_SUPPORT_URL: Option<&'static str> = None;
|
||||
const CLAP_FEATURES: &'static [ClapFeature] = &[
|
||||
ClapFeature::AudioEffect,
|
||||
ClapFeature::Stereo,
|
||||
ClapFeature::Mono,
|
||||
ClapFeature::Utility,
|
||||
];
|
||||
}
|
||||
|
||||
impl Vst3Plugin for MyPlugin {
|
||||
const VST3_CLASS_ID: [u8; 16] = *b"ByoGuiWGPUWooooo";
|
||||
const VST3_SUBCATEGORIES: &'static [Vst3SubCategory] =
|
||||
&[Vst3SubCategory::Fx, Vst3SubCategory::Tools];
|
||||
}
|
||||
|
||||
nih_export_clap!(MyPlugin);
|
||||
nih_export_vst3!(MyPlugin);
|
||||
7
plugins/examples/byo_gui_wgpu/src/main.rs
Normal file
7
plugins/examples/byo_gui_wgpu/src/main.rs
Normal file
@@ -0,0 +1,7 @@
|
||||
use nih_plug::prelude::*;
|
||||
|
||||
use byo_gui_wgpu::MyPlugin;
|
||||
|
||||
fn main() {
|
||||
nih_export_standalone::<MyPlugin>();
|
||||
}
|
||||
Reference in New Issue
Block a user