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Bump Buffr Blitch to 0.2.0
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@@ -6,22 +6,24 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic
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Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [0.2.0] - 2023-01-17
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### Added
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- Added polyphony support. You can now play up to eight voices at once.
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- Added an option to crossfade the recorded buffer to avoid clicks when looping
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around.
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- Added attack and release time controls to avoid clicks when pressing or
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releasing a key.
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- Added an option to crossfade the recorded buffer to avoid or dial down clicks
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when looping.
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- Added attack and release time controls to avoid or dial down clicks when
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pressing or releasing a key.
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- Added an optional velocity sensitive mode.
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- Added support for polyphonic CLAP and VST3 volume note expressions to
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precisely control each note's volume while it's playing.
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### Removed
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- The normalization option has temporarily been removed since the old method to
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automatically normalize the buffer doesn't work anymore with below recording
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change.
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- The normalization option been removed since the old method to automatically
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normalize the buffer doesn't work anymore with recording change mentioned
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below.
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### Changed
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@@ -29,4 +31,4 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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back previously played audio. This makes it possible to use Buffr Glitch in a
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more rhythmic way without manually offsetting notes. This is particularly
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important at the start of the playback since then the buffer will have
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otherwise been completely silent.
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otherwise been completely silent, and also when playing chords.
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@@ -1,6 +1,6 @@
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[package]
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name = "buffr_glitch"
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version = "0.1.0"
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version = "0.2.0"
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edition = "2021"
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authors = ["Robbert van der Helm <mail@robbertvanderhelm.nl>"]
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license = "GPL-3.0-or-later"
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