# godot-ci Docker image to export Godot Engine games and deploy web exports. ## Docker Hub https://hub.docker.com/r/barichello/godot-ci/ ## Usage example A `.gitlab-ci.yml` is included in this project as reference, a live example can be seen in [this project](https://github.com/aBARICHELLO/game-off).
After adapting the paths and names according to your project needs you will need the following **Variables** set in GitLab for this image to work: *Access `https://gitlab.com///settings/ci_cd` to edit:* |Variable|Description|Example| |-|-|-| | $REMOTE_URL | The `git remote` where the web export will be hosted (in this case GitHub), it should contain your [deploy/personal access token](https://github.com/settings/tokens)|`https://:@github.com//.git` | $GIT_EMAIL | Git email of the account that will commit to the `gh-pages` branch. | `artur@barichello.me` | $GIT_USERNAME | Username of the account that will commit to the `gh-pages` branch. | `abarichello` Others variables are set automatically by the `gitlab-runner`
The included `gitlab-ci.yml` is set to only run the export jobs when you commit a new `git tag`, i suggest not using "." or "," in your tag's name since it messes with Godot's export system and will lead to failed jobs. Check a usage example in this test project:
- [`aBARICHELLO/game-off`](https://github.com/aBARICHELLO/game-off)