Ryan Roden-Corrent
80e3237aa3
Remove needless cd from gitlab-ci.
...
It seems that the workdir for gitlab is already inside the cloned repo,
so `cd $EXPORT_NAME` will fail.
Here's a build that prints `pwd` to demonstrate:
https://gitlab.com/rcorre/weekly-game-jam-204/-/jobs/1318895344
Here's a pipeline that passed after removing `cd`:
- https://gitlab.com/rcorre/weekly-game-jam-204/-/pipelines/315008027
- 1af90b1fa2 .
2021-06-17 00:07:42 -03:00
Barichello
faf95dbdaa
Release 3.3.2
2021-05-24 22:43:55 -03:00
Barichello
586a040ffe
Update 3.3.1
2021-05-20 21:04:10 -03:00
Barichello
b65b3889a3
Update 3.3
2021-04-21 19:31:00 -03:00
Kotob
9213e16d62
Add additional resources for other CI needs ( #46 )
...
* Add additional resources for other CI needs
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-12-21 17:27:52 +03:00
Barichello
2c4434c531
Arg to env
2020-11-14 21:47:31 -03:00
Barichello
df5950c674
Add debian frontend env
2020-11-13 14:04:24 -03:00
Barichello
54c3e2687e
Update authors label
2020-11-12 23:16:41 -03:00
Lucas K Allmon
1baa82b692
fix(lfs): add lfs flag to godot-ci.yml
2020-11-12 22:59:04 -03:00
Lucas K Allmon
c4890edf44
chore(git): version for LFS dependency
2020-11-12 22:59:04 -03:00
Lucas K Allmon
f7535c9ae6
fix(lfs): add lfs to mono
2020-11-06 09:27:07 -03:00
Lucas K Allmon
e7c86530f6
feature(lfs): add dependency to image
2020-11-06 09:27:07 -03:00
Piet Bronders
b49893d3e3
Add base64 command for windows, Fix type from variable to file ( #41 )
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* Add base64 command for windows, Fix type from variable to file
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-02 20:14:11 +03:00
Stephan Kessler
2554eb4cac
changed to openjdk headless to decrease image size
2020-10-06 18:50:58 -03:00
Stephan Kessler
fff44ff9a5
added android build steps in readme
2020-10-06 18:50:58 -03:00
Stephan Kessler
f1b58b7570
added android export (debug/ release) for gitlab
2020-10-06 18:50:58 -03:00
Kotob
79554d957d
Update mono docker to 3.2.3
2020-09-18 09:51:48 -03:00
Barichello
3458f6124b
Update to 3.2.3
2020-09-17 11:06:55 -03:00
David Snopek
957868d787
Add a link to David Snopek's video tutorial series about Godot and GitLab CI
2020-07-27 18:13:11 -03:00
BARICHELLO
4810419ab7
Merge pull request #24 from asheraryam/mono-upgrade
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Upgrade mono Dockerfile to 3.2.2
2020-06-27 10:58:31 -03:00
kotob
84ec8dd552
Upgrade mono Dockerfile to 3.2.2
2020-06-27 10:20:38 +03:00
BARICHELLO
22f6aa9217
Merge pull request #23 from aBARICHELLO/aBARICHELLO-patch-1
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Upgrade to 3.2.2
2020-06-26 10:07:35 -03:00
BARICHELLO
b5693f294f
Upgrade to 3.2.2
2020-06-26 10:03:13 -03:00
Kotob
6e6020383b
Merge pull request #22 from OverloadedOrama/master
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Deploy to GitHub Pages from GitHub Actions
2020-06-26 12:10:50 +03:00
Manolis Papadeas
85588c2146
Deploy to GitHub Pages from GitHub Actions
2020-06-25 21:16:53 +03:00
BARICHELLO
6771866927
Merge pull request #19 from asheraryam/master
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Use latest beta for mono image
2020-05-30 13:53:02 -03:00
asheraryam
1ac24b7775
Use latest beta for mono image
2020-05-30 19:38:07 +03:00
BARICHELLO
00e63729bc
Merge pull request #16 from asheraryam/mono
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Build mono docker image
2020-05-24 13:07:00 -03:00
asheraryam
f837ad8d0c
Build mono docker image and update docs
2020-05-24 19:05:18 +03:00
BARICHELLO
d6be4ff376
Update action description
2020-05-19 23:30:19 -03:00
BARICHELLO
da5ed11f20
Create action.yml
2020-05-19 23:25:23 -03:00
abarichello
eab6a6469e
Update README links
2020-05-18 19:23:37 -03:00
abarichello
21afe0aaed
Update gitlab-ci template to use test-project
2020-05-18 18:31:49 -03:00
abarichello
d7be0e5c1e
gh-actions: Update path of build folder
2020-05-18 18:07:18 -03:00
abarichello
9fd1c3aee0
Import test project as example
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TODO: update gitlab-ci template to also use the test-project
2020-05-18 17:52:17 -03:00
BARICHELLO
3e18735be5
Update README with GH Actions
2020-04-26 15:57:29 -03:00
BARICHELLO
8955d82703
Initial github action yaml
2020-04-26 15:57:29 -03:00
BARICHELLO
524f27ae99
Update README img
2020-04-25 21:40:17 -03:00
m Kotob
b800450363
Add caching for imported assets
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This will cache the imported files between each run. This massively speeds up the export stage for big projects.
Note that this will save the cache *after* a stage is done, so if you add new files it will still import them once for each platform (but will not import them again in the future, which is what matter).
2020-04-25 17:04:06 -03:00
BARICHELLO
a7aa1967c7
Add video tutorial link
2020-04-19 19:15:26 -03:00
Hugo Locurcio
4b40190b44
Run git fetch before switching branches
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This ensures the desired branch is available.
This closes #9 .
2020-04-09 20:54:34 -03:00
Barichello
a80ac562e6
Update to Godot 3.2.1
2020-03-12 10:25:46 -03:00
BARICHELLO
0c2d614e45
Update commit message
2020-02-23 21:20:37 -03:00
BARICHELLO
ca377d4924
Fix #7
2020-02-23 21:05:53 -03:00
Barichello
65ebf5e536
Update to Godot 3.2
2020-01-29 21:48:19 -03:00
Barichello
4417786702
Include itch.io deploy example
2020-01-16 23:15:15 -03:00
Julien Deswaef
5fa72f3f4d
Moves Itch.io variables to Gitlab CI/CD settings panel
2020-01-16 23:00:44 -03:00
Julien Deswaef
99e0bb2699
Fixes a Markdown layout typo
2020-01-16 23:00:44 -03:00
Julien Deswaef
fd8a6c2fa0
Updates the documentation for deploying to Itch.io
2020-01-16 23:00:44 -03:00
Julien Deswaef
181e433959
Corrects Butler options to point to correct folder
2020-01-16 23:00:44 -03:00