Add rcedit and osslsigncode (#146)
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@@ -13,6 +13,8 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
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adb \
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adb \
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openjdk-17-jdk-headless \
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openjdk-17-jdk-headless \
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rsync \
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rsync \
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wine64 \
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osslsigncode \
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&& rm -rf /var/lib/apt/lists/*
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&& rm -rf /var/lib/apt/lists/*
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ARG GODOT_VERSION="4.2.1"
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ARG GODOT_VERSION="4.2.1"
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@@ -62,3 +64,7 @@ RUN echo 'export/android/debug_keystore_pass = "android"' >> ~/.config/godot/edi
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RUN echo 'export/android/force_system_user = false' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/android/force_system_user = false' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/android/timestamping_authority_url = ""' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/android/timestamping_authority_url = ""' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/android/shutdown_adb_on_exit = true' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/android/shutdown_adb_on_exit = true' >> ~/.config/godot/editor_settings-4.tres
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RUN wget https://github.com/electron/rcedit/releases/download/v2.0.0/rcedit-x64.exe -O /opt/rcedit.exe
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RUN echo 'export/windows/rcedit = "/opt/rcedit.exe"' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/windows/wine = "/usr/bin/wine64-stable"' >> ~/.config/godot/editor_settings-4.tres
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@@ -13,6 +13,8 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
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wget \
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wget \
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zip \
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zip \
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rsync \
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rsync \
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wine64 \
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osslsigncode \
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&& rm -rf /var/lib/apt/lists/*
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&& rm -rf /var/lib/apt/lists/*
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# When in doubt see the downloads page
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# When in doubt see the downloads page
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@@ -48,3 +50,7 @@ RUN bash /opt/butler/getbutler.sh
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RUN /opt/butler/bin/butler -V
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RUN /opt/butler/bin/butler -V
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ENV PATH="/opt/butler/bin:${PATH}"
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ENV PATH="/opt/butler/bin:${PATH}"
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RUN wget https://github.com/electron/rcedit/releases/download/v2.0.0/rcedit-x64.exe -O /opt/rcedit.exe
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RUN echo 'export/windows/rcedit = "/opt/rcedit.exe"' >> ~/.config/godot/editor_settings-4.tres
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RUN echo 'export/windows/wine = "/usr/bin/wine64-stable"' >> ~/.config/godot/editor_settings-4.tres
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