Add base64 command for windows, Fix type from variable to file (#41)

* Add base64 command for windows, Fix type from variable to file

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Piet Bronders
2020-11-02 18:14:11 +01:00
committed by GitHub
parent 2554eb4cac
commit b49893d3e3
2 changed files with 8 additions and 4 deletions

View File

@@ -25,8 +25,10 @@ To build a godot project with Mono enabled, change the image tag from `barichell
To build a debug release (debug.keystore), use the `android_debug` job example in the `gitlab-ci.yml` file.
If you want to export for Android with your own keystore, you can do this with the following steps:
1. Take your generated keystore and convert it to base64: `base64 release.keystore -w 0`
2. Go to Gitlab Project > Settings > CI/CD > Variables and copy the base64 keystore value in a new variable SECRET_RELEASE_KEYSTORE_BASE64 as type file
1. Take your generated keystore and convert it to Base64:
Linux & macOS: `base64 release.keystore -w 0`
Windows: `certutil -encodehex -f release.keystore encoded.txt 0x40000001`
2. Go to **GitLab Project > Settings > CI/CD > Variables** and copy the Base64-encoded keystore value in a new variable `SECRET_RELEASE_KEYSTORE_BASE64` as type variable.
3. Create a second variable SECRET_RELEASE_KEYSTORE_USER as type variable with the alias of your keystore as value.
4. Create a third variable SECRET_RELEASE_KEYSTORE_PASSWORD as type variable with the password of your keystore as value.
5. Use the `android` job example in the `gitlab-ci.yml` file.