Update test project for Godot 4.3 (#159)
Co-authored-by: Andi Susanto <and1zero@users.noreply.github.com> Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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@@ -2,7 +2,7 @@
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[ext_resource path="res://scripts/Player.gd" type="Script" id=1]
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[ext_resource path="res://scenes/Cannon.tscn" type="PackedScene" id=2]
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[ext_resource path="res://resources/img/cat0.png" type="Texture" id=3]
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[ext_resource path="res://resources/img/cat0.png" type="Texture2D" id=3]
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[sub_resource type="CapsuleShape2D" id=1]
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@@ -18,11 +18,11 @@ script = ExtResource( 1 )
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[node name="Cannon" parent="." instance=ExtResource( 2 )]
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position = Vector2( -50.0759, 40.2842 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2( 0.5, 0.5 )
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texture = ExtResource( 3 )
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[node name="Body" type="KinematicBody2D" parent="."]
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[node name="Body" type="CharacterBody2D" parent="."]
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input_pickable = false
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collision_layer = 1
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collision_mask = 1
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