Bump to Ubuntu 24.04, .NET 9.0, Godot 4.5, remove rcedit as it's not needed anymore (#184)
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@@ -1,4 +1,4 @@
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ARG IMAGE="mcr.microsoft.com/dotnet/sdk:8.0-jammy"
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ARG IMAGE="mcr.microsoft.com/dotnet/sdk:9.0-noble"
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FROM $IMAGE
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LABEL author="https://github.com/aBARICHELLO/godot-ci/graphs/contributors"
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@@ -15,12 +15,11 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
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openjdk-17-jdk-headless \
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adb \
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rsync \
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wine64 \
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osslsigncode \
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&& rm -rf /var/lib/apt/lists/*
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# When in doubt, see the downloads page: https://github.com/godotengine/godot-builds/releases/
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ARG GODOT_VERSION="4.4"
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ARG GODOT_VERSION="4.5"
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# Example values: stable, beta3, rc1, dev2, etc.
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# Also change the `SUBDIR` argument below when NOT using stable.
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@@ -85,8 +84,3 @@ RUN echo 'export/android/debug_keystore_pass = "android"' >> ~/.config/godot/edi
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RUN echo 'export/android/force_system_user = false' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres
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RUN echo 'export/android/timestamping_authority_url = ""' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres
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RUN echo 'export/android/shutdown_adb_on_exit = true' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres
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# Download and set up rcedit to change Windows executable icons on export.
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RUN wget https://github.com/electron/rcedit/releases/download/v2.0.0/rcedit-x64.exe -O /opt/rcedit.exe
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RUN echo 'export/windows/rcedit = "/opt/rcedit.exe"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres
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RUN echo 'export/windows/wine = "/usr/bin/wine64-stable"' >> ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres
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