Fix build for Godot 4 (#107)

This commit is contained in:
Roger Clotet
2023-04-29 20:25:55 +02:00
committed by GitHub
parent 3aa561e917
commit 7eaff7adb6
2 changed files with 29 additions and 23 deletions

View File

@@ -1,4 +1,4 @@
FROM ubuntu:focal
FROM ubuntu:jammy
LABEL author="https://github.com/aBARICHELLO/godot-ci/graphs/contributors"
USER root
@@ -7,8 +7,6 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
ca-certificates \
git \
git-lfs \
python \
python-openssl \
unzip \
wget \
zip \
@@ -17,13 +15,11 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
rsync \
&& rm -rf /var/lib/apt/lists/*
ENV JAVA_HOME=/usr/lib/jvm/java-11-openjdk-amd64
ARG GODOT_VERSION="3.4.2"
ARG GODOT_VERSION="4.0.2"
ARG RELEASE_NAME="stable"
ARG SUBDIR=""
ARG GODOT_TEST_ARGS=""
ARG GODOT_PLATFORM="linux_headless.64"
ARG GODOT_PLATFORM="linux.x86_64"
RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip \
&& wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz \
@@ -53,17 +49,17 @@ RUN wget https://dl.google.com/android/repository/commandlinetools-linux-7583922
ENV PATH="${ANDROID_HOME}/cmdline-tools/cmdline-tools/bin:${PATH}"
RUN yes | sdkmanager --licenses \
&& sdkmanager "platform-tools" "build-tools;30.0.3" "platforms;android-29" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;21.4.7075529"
&& sdkmanager "platform-tools" "build-tools;33.0.2" "platforms;android-33" "cmdline-tools;latest" "cmake;3.22.1" "ndk;25.2.9519653"
# Adding android keystore and settings
RUN keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 \
&& mv debug.keystore /root/debug.keystore
RUN godot -e -q ${GODOT_TEST_ARGS}
RUN echo 'export/android/android_sdk_path = "/usr/lib/android-sdk"' >> ~/.config/godot/editor_settings-3.tres
RUN echo 'export/android/debug_keystore = "/root/debug.keystore"' >> ~/.config/godot/editor_settings-3.tres
RUN echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ~/.config/godot/editor_settings-3.tres
RUN echo 'export/android/debug_keystore_pass = "android"' >> ~/.config/godot/editor_settings-3.tres
RUN echo 'export/android/force_system_user = false' >> ~/.config/godot/editor_settings-3.tres
RUN echo 'export/android/timestamping_authority_url = ""' >> ~/.config/godot/editor_settings-3.tres
RUN echo 'export/android/shutdown_adb_on_exit = true' >> ~/.config/godot/editor_settings-3.tres
RUN godot -v -e --quit --headless ${GODOT_TEST_ARGS}
RUN echo 'export/android/android_sdk_path = "/usr/lib/android-sdk"' >> ~/.config/godot/editor_settings-4.tres
RUN echo 'export/android/debug_keystore = "/root/debug.keystore"' >> ~/.config/godot/editor_settings-4.tres
RUN echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ~/.config/godot/editor_settings-4.tres
RUN echo 'export/android/debug_keystore_pass = "android"' >> ~/.config/godot/editor_settings-4.tres
RUN echo 'export/android/force_system_user = false' >> ~/.config/godot/editor_settings-4.tres
RUN echo 'export/android/timestamping_authority_url = ""' >> ~/.config/godot/editor_settings-4.tres
RUN echo 'export/android/shutdown_adb_on_exit = true' >> ~/.config/godot/editor_settings-4.tres