Update Release Action for Godot 4.0 (#105)

* fix(release.yml): use new arguments for 4.0

* Update release.yml

* Update release.yml

* Update release.yml

* Update manual_build.yml

* support godot 4

* Revert "support godot 4"

This reverts commit 5295542b0a753fa6f508bbc2fcaf9517e94a1181.

* update for godot 4.0

* Update manual_build.yml

* Update manual_build.yml
This commit is contained in:
seanmaxwell
2023-04-17 09:48:42 -06:00
committed by GitHub
parent 90fcfe5d65
commit 3aa561e917
3 changed files with 15 additions and 5 deletions

View File

@@ -27,19 +27,21 @@ ARG RELEASE_NAME="stable"
# e.g. SUBDIR "/beta3"
# Use an empty string "" when the RELEASE_NAME is "stable"
ARG SUBDIR=""
ARG ZIP_GODOT_PLATFORM="linux_headless_64"
ARG FILENAME_GODOT_PLATFORM="linux_headless.64"
RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/mono/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_linux_headless_64.zip \
RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/mono/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip \
&& wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/mono/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz
RUN mkdir ~/.cache \
&& mkdir -p ~/.config/godot \
&& mkdir -p ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_linux_headless_64.zip \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_linux_headless_64/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_linux_headless.64 /usr/local/bin/godot \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_linux_headless_64/GodotSharp /usr/local/bin/GodotSharp \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${FILENAME_GODOT_PLATFORM} /usr/local/bin/godot \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}/GodotSharp /usr/local/bin/GodotSharp \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz \
&& mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_linux_headless_64.zip
&& rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip
ADD getbutler.sh /opt/butler/getbutler.sh
RUN bash /opt/butler/getbutler.sh